- Kills
- 58
- +0 in the last 90 days
- Losses
- 18
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 74%
- ISK destroyed
- 9.52B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 58
- Losses
- 18
- Danger Ratio
- 94%
- Final Blows
- 15
- Points
- 58
ISK
- Destroyed
- 9.52B
- Lost
- 3.29B
- Balance
- +6.23B
- ISK Efficiency
- 74%
Solo
- Solo Kills
- 2
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 6%
- Activity
- Inactive
Damage Dealt152.0K
Damage Ratio · 36%
Damage Taken268.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Если хочешь мира готовься к войне
NPC DAMAGE TYPES
Amarr Navy = EM / Thermal
Angel Cartel = ALL but mostly Exp / Kinetic
Blood Raider = Thermal / EM
Caldari Navy = Kinetic / Thermal
Gallente Navy = Kinetic / Thermal
Guristas = Kinetic / Thermal
Khanid = EM / Thermal
Maru = EM / Thermal
Mercenaries = Kinetic / Thermal (Com. w. EM / Thermal ;
Missiles w. Kinetic)
Minmatar = Exp / Kinetic
Mordu's Legion = EM / Thermal / Kinetic
Odamian = Kinetic / Thermal
Rogue Pirate = EM / Exp / Kinetic
Sansha's Nation = EM / Thermal
Serpentis = Thermal / Kinetic
Damage weaknesses:
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar Fleet - Thermal / Explosive
Mercenary - EM/Thermal, Kinetic missile
☻
|\_☻
/_| \