- Kills
- 384
- +0 in the last 90 days
- Losses
- 82
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 89%
- ISK destroyed
- 448.44B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 384
- Losses
- 82
- Danger Ratio
- 90%
- Final Blows
- 32
- Points
- 384
ISK
- Destroyed
- 448.44B
- Lost
- 55.33B
- Balance
- +393.11B
- ISK Efficiency
- 89%
Solo
- Solo Kills
- 15
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 10%
- Activity
- Inactive
Damage Dealt204.2M
Damage Ratio · 97%
Damage Taken5.4M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Types of Ammo to use against:
Faction: Damage to Resist: Damage to Use:
Guristas Kinetic / Thermal Kinetic
Serpentis Thermal / Kinetic Kinetic/Thermal
Blood Raider Thermal / EM Electromagnetic/Thermal
Sansha's Nation EM / Thermal Em
Angel Cartel Explosive / Kinetic / Thermal /Em Explosive
Minmatar Explosive / Kinetic / Em / Thermal Thermal
Caldari Kinetic / Thermal Kinetic / Thermal
Gallente Kinetic / Thermal Thermal
Thukker Tribe Explosive Thermal
Weapon types to bring along:
Amarr Navy - EM (shield) Explosive(Armor)
Angel - EM(shields) Explosive(Armor), or thermal all round
Blood - Thermal
Caldary Navy - Explosives (Kine/Therm)
Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all round
Khanid - EM(shields) Explosive(Armor)