- Kills
- 81
- +0 in the last 90 days
- Losses
- 40
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 68%
- ISK destroyed
- 8.76B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 81
- Losses
- 40
- Danger Ratio
- 93%
- Final Blows
- 11
- Points
- 37
ISK
- Destroyed
- 8.76B
- Lost
- 4.09B
- Balance
- +4.67B
- ISK Efficiency
- 68%
Solo
- Solo Kills
- 6
- Solo Ratio
- 7%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Damage Dealt367.2K
Damage Ratio · 57%
Damage Taken272.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Ratting Sites
(Faction) Burrow / Drone Collection (lowest)
(Faction) Hideaway / Drone Cluster
(Faction) Refuge / Drone Gathering
(Faction) Den / Drone Gathering
(Faction) Yard / Drone Surveillance
(Faction) Rally Point / Drone Menagerie
(Faction) Port / Drone Herd
(Faction) Hub / Drone Squad
(Faction) Haven / Drone Portal
(Faction) Sanctum / Drone Horde (hardest)
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - (EM)+Kinetic/Thermal
Faction Damage to tank Damage to deal
Amarr EM, Thermal EM, Thermal
Angel All Explosive, Kinetic
Blood EM, Thermal EM, Thermal
Caldari Kinetic, Thermal Kinetic, Thermal
Serpentis Kinetic, Thermal Kinetic, Thermal
Gallente Thermal, Kinetic Thermal, Kinetic
Guristas Kinetic, Thermal Kinetic, Thermal
Khanid Kinetic EM, Thermal
Mercenaries All Thermal
Minmatar All Explosive, Kinetic
Mordu's
Sansha Em, Thermal EM, Thermal
-Smallest to Largest Site-
Burrow > Hideaway > Refuge >Den* > Yard** >Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-Hidden > Forsaken > Forlorn
WORMHOLE LIFESPAN
Not Yet Begun : More than 24 Hours Remain Until Collapse
Begun to Decay : 4 - 24 Hours Remain Until Collapse
Reaching the End : Less than 4 Hours Remain Until Collapse
https://www.reddit.com/r/Eve/comments/kskhke/does_anyone_have_a_list_of_all_the_special/
(Faction) Burrow / Drone Collection (lowest)
(Faction) Hideaway / Drone Cluster
(Faction) Refuge / Drone Gathering
(Faction) Den / Drone Gathering
(Faction) Yard / Drone Surveillance
(Faction) Rally Point / Drone Menagerie
(Faction) Port / Drone Herd
(Faction) Hub / Drone Squad
(Faction) Haven / Drone Portal
(Faction) Sanctum / Drone Horde (hardest)
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - (EM)+Kinetic/Thermal
Faction Damage to tank Damage to deal
Amarr EM, Thermal EM, Thermal
Angel All Explosive, Kinetic
Blood EM, Thermal EM, Thermal
Caldari Kinetic, Thermal Kinetic, Thermal
Serpentis Kinetic, Thermal Kinetic, Thermal
Gallente Thermal, Kinetic Thermal, Kinetic
Guristas Kinetic, Thermal Kinetic, Thermal
Khanid Kinetic EM, Thermal
Mercenaries All Thermal
Minmatar All Explosive, Kinetic
Mordu's
Sansha Em, Thermal EM, Thermal
-Smallest to Largest Site-
Burrow > Hideaway > Refuge >Den* > Yard** >Rally Point > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-Hidden > Forsaken > Forlorn
WORMHOLE LIFESPAN
Not Yet Begun : More than 24 Hours Remain Until Collapse
Begun to Decay : 4 - 24 Hours Remain Until Collapse
Reaching the End : Less than 4 Hours Remain Until Collapse
https://www.reddit.com/r/Eve/comments/kskhke/does_anyone_have_a_list_of_all_the_special/