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Hollywood OutLaw5.00
Pilot

Hollywood OutLaw

CaldariCivire
Killboard
Kills
517
+0 in the last 90 days
Losses
135
+0 in the last 90 days
79%
Efficiency
ISK Efficiency 100%
ISK destroyed
7.27T
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
517
Losses
135
Danger Ratio
84%
Final Blows
88
Points
517

ISK

Destroyed
7.27T
Lost
12.97B
Balance
+7.25T
ISK Efficiency
100%

Solo

Solo Kills
30
Solo Ratio
6%
Avg Kills/Day
—

Other

NPC Losses
22
NPC Loss Ratio
16%
Activity
Inactive
Damage Dealt14.6M
Damage Ratio · 93%
Damage Taken1.1M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio


Each player must accept the cards life deals him or her: but once they are in hand, he or she alone must decide how to play the cards in order to win the game.
THINK ABOUT YOUR POD EJECT FROM YOUR SHIP.....
F.E.A.R. F_CK EVERYTHING AND RUN
LIFE SUCKS KILL YOURSELF!
RIP - Vile Rat
RIP - Lucas L Jarrett
*
DarkEveReaper / Splontoon*
03-26-1986 - 10-13-2008.


DAMAGE TO USE
TEST = SALT
angel = explosive
guristas = kinetic
blood = Em
mordu's = kinetic
sansha's = em
serpentis = kinetic
amarr = em + thermal
caldari = kinetic + thermal
minmatar = thermal
gallente = thermal

DAMAGE TO RESIST

Angel = 62% explosive - 22% kinetic
Guristas = 79% kinetic
Blood = 50% em - 48% thermal
Mordu's = 70% kinetic - 30% thermal
Sansha = 53% em - 47% thermal
Serpentis = 45% kinetic - 55% thermal
Amarr = 47% em - 42% thermal
Caldari = 51% kinetic - 48% thermal
Minmatar = 50% explosive - 31% kinetic
Gallente = 60% kinetic - 39% thermal

01 au = 149.000.000 km
03 au = 447.000.000 km
07 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)

** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar

** Damage types **
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive (Primary) / Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal

** Best Damage to NPCs **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha -