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Kurt Killborn5.00
Pilot

Kurt Killborn

CaldariDeteis
Killboard
Kills
376
+0 in the last 90 days
Losses
59
+0 in the last 90 days
86%
Efficiency
ISK Efficiency 83%
ISK destroyed
86.38B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
376
Losses
59
Danger Ratio
88%
Final Blows
67
Points
344

ISK

Destroyed
86.38B
Lost
17.44B
Balance
+68.94B
ISK Efficiency
83%

Solo

Solo Kills
8
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
7
NPC Loss Ratio
12%
Activity
Inactive
Damage Dealt6.8M
Damage Ratio · 82%
Damage Taken1.5M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Strength and honor

Defense types to use ::
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
:: Damage types to use ::
Angel - EM(shields) Explosive(Armor), or
thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor),
Thermal/Kinetic all round
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM(shields)/Explosive(Armor)
Zazzmatazz - EM(shield)/Explosive(Armor)
Rogue Pirate- EM(shield)/

Race / Damage Dealt (EM/Therm/Kin/Explos) / Recommended Damage
Angel Cartel 7% 9% 22% 62% / Exp
Blood Raiders 50% 48% 2% 0% / EM
Guristas Pirates 2% 18% 79% 1% / Kin
Mercenaries 9% 7% 31% 50% / Exp Kin
Mordu's Legion 0% 30% 70% 0% / Kin
Rogue Drones 8% 33% 32% 27% / EM, All
Sansha's Nation 53% 47% 0% 0% / EM
Serpentis 0% 55% 45% 0% / Kin
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971 Z647
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911
Class 6 A982 B041 R474 S804 U319 U574 V753 W237
K-Space Designations
Class 7 (High) A641 B274 B449 B520 D792 D845 N110 S047
Class 8 (Low) A239 C140 C391 J244 N290 N944 R051 U210
Class 9 (Null) C248 E545 K329 K346 S199 V283 Z060 Z142
L005 - c3->c2


*Class 4-6 Sleepers begin to warp scramble.
*Class 7 leads to highsec
*Class 8 leads to lowsec
*Class 9 leads to 0.0

Great - "last a few days"
Decent - "lasting longer than a day"
OK - "wont last another day"
Bad - "near the end of its natural life time"
Avoid - "collapse at any moment"