- Kills
- 86
- +0 in the last 90 days
- Losses
- 71
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 91%
- ISK destroyed
- 39.67B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 86
- Losses
- 71
- Danger Ratio
- 80%
- Final Blows
- 11
- Points
- 86
ISK
- Destroyed
- 39.67B
- Lost
- 4.06B
- Balance
- +35.60B
- ISK Efficiency
- 91%
Solo
- Solo Kills
- 4
- Solo Ratio
- 5%
- Avg Kills/Day
- —
Other
- NPC Losses
- 14
- NPC Loss Ratio
- 20%
- Activity
- Inactive
Damage Dealt98.7K
Damage Ratio · 14%
Damage Taken614.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Netherzoid strarted out as a pirate causing chaos across the universe... after he got killed they programed his clone to be less violent, and he now serves the good that he once caused chaos...
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Blood - EM
Sansha - EM
Angel - Explosive
Mercenary - Thermal
Gist - Explosive
EoM - Kinetic
Drone - EM
** Damage types; what to tank ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - ALL
Minmatar Fleet - Thermal / Explosive
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - ALL
Cosmic Anomalies
Hideaway
Borrow
Refuge
Den
Yard
Rally point
Port
Hub
Haven
Sanctum
Stacked module/rig effectiveness if penalized:
1st module = 100.00%
2nd module = 86.91%
3rd module = 57.10%
4th module = 28.25%
5th module = 10.60%
6th module = 3.00%
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Blood - EM
Sansha - EM
Angel - Explosive
Mercenary - Thermal
Gist - Explosive
EoM - Kinetic
Drone - EM
** Damage types; what to tank ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - ALL
Minmatar Fleet - Thermal / Explosive
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - ALL
Cosmic Anomalies
Hideaway
Borrow
Refuge
Den
Yard
Rally point
Port
Hub
Haven
Sanctum
Stacked module/rig effectiveness if penalized:
1st module = 100.00%
2nd module = 86.91%
3rd module = 57.10%
4th module = 28.25%
5th module = 10.60%
6th module = 3.00%