- Kills
- 47
- +0 in the last 90 days
- Losses
- 85
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 87%
- ISK destroyed
- 91.66B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 47
- Losses
- 85
- Danger Ratio
- 92%
- Final Blows
- 9
- Points
- 47
ISK
- Destroyed
- 91.66B
- Lost
- 13.09B
- Balance
- +78.56B
- ISK Efficiency
- 87%
Solo
- Solo Kills
- 5
- Solo Ratio
- 11%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Damage Dealt22.1K
Damage Ratio · 3%
Damage Taken653.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Angel Cartel: Explosive, Kinetic, Thermal and EM
Blood Raiders: Thermal and EM
Guristas: Kinetic and Thermal
Serpentis: Thermal and Kinetic
Sansha: Thermal and EM
Rogue Drones: EM, Thermal, Kinetic
Grav – Asteroid Belt
Ladar – Gas Cloud (for booster production)
Mag – Archaeology / Salvage
Radar – Hacking
Unknown – WormHole or Combat (either a rated DED complex [x/10], or an escalation site)
Waypost – Static Site (usually a beacon on the overvi
http://BIGLottery.BIG-EVE.com
Blood Raiders: Thermal and EM
Guristas: Kinetic and Thermal
Serpentis: Thermal and Kinetic
Sansha: Thermal and EM
Rogue Drones: EM, Thermal, Kinetic
Grav – Asteroid Belt
Ladar – Gas Cloud (for booster production)
Mag – Archaeology / Salvage
Radar – Hacking
Unknown – WormHole or Combat (either a rated DED complex [x/10], or an escalation site)
Waypost – Static Site (usually a beacon on the overvi
http://BIGLottery.BIG-EVE.com