- Kills
- 191
- +0 in the last 90 days
- Losses
- 71
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 97%
- ISK destroyed
- 292.01B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 191
- Losses
- 71
- Danger Ratio
- 97%
- Final Blows
- 32
- Points
- 191
ISK
- Destroyed
- 292.01B
- Lost
- 8.50B
- Balance
- +283.50B
- ISK Efficiency
- 97%
Solo
- Solo Kills
- 7
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt7.4M
Damage Ratio · 90%
Damage Taken855.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Hardeners to use and damage with
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - 2therm/2kin/1EM/1exp
Maru - EM/Thermal
Mordus - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/therm
Combat site anomalies are ranked in difficulty by 10 levels, these are:
(Faction) Burrow / Drone Collection (easiest)
(Faction) Hideaway / Drone Cluster
(Faction) Refuge / Drone Assembly
(Faction) Den / Drone Gathering (null start)
(Faction) Yard / Drone Surveillance
(Faction) Rally Point / Drone Menagerie
(Faction) Port / Drone Herd
(Faction) Hub / Drone Squad
(Faction) Haven / Drone Patrol
(Faction) Sanctum / Drone Horde (hardest)
(Faction) Hidden [easiest]
(Faction) Forsaken [normal]
(Faction) Forlorn [hardest]