Capsuleers.app logo CAPSULEERS.APP
Accumulor0.20
Pilot

Accumulor

AmarrAmarr
Killboard
Kills
143
+0 in the last 90 days
Losses
3
+0 in the last 90 days
98%
Efficiency
ISK Efficiency 91%
ISK destroyed
26.08B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
143
Losses
3
Danger Ratio
100%
Final Blows
24
Points
143

ISK

Destroyed
26.08B
Lost
2.56B
Balance
+23.52B
ISK Efficiency
91%

Solo

Solo Kills
9
Solo Ratio
6%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt10.1M
Damage Ratio · 100%
Damage Taken3.3K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

usefull info:

*** Defend against ***
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal
Mercenaries - Kinetic / Thermal (commander - EM / Thermal)

*** Attack with ***
Guristas (Caldari) - Kinetic
Serpentis (Gallente) - Thermal
Mordus (Amarr) - Thermal & Kinetic
Blood (Amarr) - Thermal
Sansha (Amarr) - Thermal
Angel (Minmatar) - Explosive
Mercenary - Thermal

*** Targeting systems ***
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar

*** ECM ***
Minmatar - Inverter
Caldari - Destabilizer
Gallente - Ion
Amarr - White

*** Stacking Penalty ***
Damage / Range / Tracking Modules:
First 100%
Second 95,44%
Third 67,99%
Fourth 35,57%

ROF Modules:
First 100%
Second 77.58%
Third 46.55%
Fourth 5.71%

Armor Hardener Modules / Weapon Disruption
First 100%
Second 43,45%
Third 16,13%
Fourth 5,71%

*** Scanning ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)

*** Clearing EVE Cache ***
Delete everything in the cache
folder except prefs.ini and
the
settings folder, or rename the
whole cache folder to
something
like "oldcache" then let EVE rebuild
it and copy the prefs.ini
and setting folder back into the
new one.

*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

*** Agent LP reward Offers ***
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships

*** Security status: Empire restrictions ***
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.