- Kills
- 3
- +0 in the last 90 days
- Losses
- 30
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 1%
- ISK destroyed
- 133.9M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 30
- Danger Ratio
- 100%
- Final Blows
- 3
- Points
- 3
ISK
- Destroyed
- 133.9M
- Lost
- 26.60B
- Balance
- -26.47B
- ISK Efficiency
- 1%
Solo
- Solo Kills
- 3
- Solo Ratio
- 100%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt3.9K
Damage Ratio · 0%
Damage Taken1.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
PRINCIPLES OF WAR
SELECTION AND MAINTENANCE OF THE AIM
MAINTENANCE OF MORALE
OFFENSIVE ACTION
SURPRISE
CONCENTRATION OF FORCE
ECONOMY OF EFFORT
SECURITY
FLEXIBILITY
COOPERATION
SUSTAINABILITY
CORE FUNCTIONS
FIND
FIX
STRIKE
EXPLOIT
FUNCTIONS IN COMBAT
COMMAND
MANOEUVRE
FIREPOWER
PROTECTION
INFORMATION AND INTELLIGENCE
COMBAT SERVICE SUPPORT
TEN COMMANDMENTS OF MANOEUVRE WARFARE
1. FOCUS ON THE ENEMY NOT THE GROUND
2. ACT MORE QUICKLY THAN THE ENEMY CAN REACT AND
GENERATE TEMPO
3. USE MISSION COMMAND ALWAYS DESIGNATING A MAIN
EFFORT
4. AVOID ENEMY STRENGTH - ATTACK ENEMY WEAKNESS
5. EXPLOIT TACTICAL OPPORTUNITIES - RECCE PULL
6. USE RESERVES TO REINFORCE SUCCESS NOT FAILURE
7. BE UNPREDICTABLE - TREAT ALL SITUATIONS AS
UNIQUE
8. SUPPORT MOVEMENT BY FIRE - MANOEUVRE
9. COMMAND FROM THE FRONT FROM WHERE YOU CAN
BEST ASSIST THE MAIN EFFORT
10. ACT BOLDLY AND DECISIVELY
PRINCIPLES OF MISSION COMMAND
UNITY OF EFFORT
DECENTRALISATION
TRUST
MUTUAL UNDERSTANDING
TIMELY AND EFFECTIVE DECISION MAKING
SEVEN QUESTIONS
1. WHAT ARE THE ENEMY DOING AND HOW ARE THEY
GOING TO DO IT?
2. WHAT HAVE I BEEN TOLD TO DO AND WHY?
3. WHAT EFFECTS DO I WANT TO HAVE ON THE ENEMY
AND WHAT DIRECTION MUST I GIVE TO DEVELOP MY PLAN?
4. WHERE CAN I BEST ACCOMPLISH EACH ACTION/EFFECT?
5. WHAT RESOURCES DO I NEED TO ACCOMPLISH EACH
ACTION/EFFECT?
6. WHEN WHERE DO THE ACTIONS TAKE PLACE IN
RELATION TO EACH OTHER?
7. WHAT CONTROL MEASURES DO I NEED TO IMPOSE?
PRINCIPLES OF OFFENCE
SURPRISE
SECURITY
KEY TERRAIN
FIRE SUPERIORITY
EXPLOIT MANOEUVRE
EXPLOIT SUCCESS
COMBAT POWER
SIMPLICITY
PRINCIPLES OF DEFENCE
OFFENSIVE ACTION
ALL ROUND DEFENCE
DEPTH
MUTUAL SUPPORT
CONCEALMENT
DECEPTION
STRIKING FORCE
SELECTION AND MAINTENANCE OF THE AIM
MAINTENANCE OF MORALE
OFFENSIVE ACTION
SURPRISE
CONCENTRATION OF FORCE
ECONOMY OF EFFORT
SECURITY
FLEXIBILITY
COOPERATION
SUSTAINABILITY
CORE FUNCTIONS
FIND
FIX
STRIKE
EXPLOIT
FUNCTIONS IN COMBAT
COMMAND
MANOEUVRE
FIREPOWER
PROTECTION
INFORMATION AND INTELLIGENCE
COMBAT SERVICE SUPPORT
TEN COMMANDMENTS OF MANOEUVRE WARFARE
1. FOCUS ON THE ENEMY NOT THE GROUND
2. ACT MORE QUICKLY THAN THE ENEMY CAN REACT AND
GENERATE TEMPO
3. USE MISSION COMMAND ALWAYS DESIGNATING A MAIN
EFFORT
4. AVOID ENEMY STRENGTH - ATTACK ENEMY WEAKNESS
5. EXPLOIT TACTICAL OPPORTUNITIES - RECCE PULL
6. USE RESERVES TO REINFORCE SUCCESS NOT FAILURE
7. BE UNPREDICTABLE - TREAT ALL SITUATIONS AS
UNIQUE
8. SUPPORT MOVEMENT BY FIRE - MANOEUVRE
9. COMMAND FROM THE FRONT FROM WHERE YOU CAN
BEST ASSIST THE MAIN EFFORT
10. ACT BOLDLY AND DECISIVELY
PRINCIPLES OF MISSION COMMAND
UNITY OF EFFORT
DECENTRALISATION
TRUST
MUTUAL UNDERSTANDING
TIMELY AND EFFECTIVE DECISION MAKING
SEVEN QUESTIONS
1. WHAT ARE THE ENEMY DOING AND HOW ARE THEY
GOING TO DO IT?
2. WHAT HAVE I BEEN TOLD TO DO AND WHY?
3. WHAT EFFECTS DO I WANT TO HAVE ON THE ENEMY
AND WHAT DIRECTION MUST I GIVE TO DEVELOP MY PLAN?
4. WHERE CAN I BEST ACCOMPLISH EACH ACTION/EFFECT?
5. WHAT RESOURCES DO I NEED TO ACCOMPLISH EACH
ACTION/EFFECT?
6. WHEN WHERE DO THE ACTIONS TAKE PLACE IN
RELATION TO EACH OTHER?
7. WHAT CONTROL MEASURES DO I NEED TO IMPOSE?
PRINCIPLES OF OFFENCE
SURPRISE
SECURITY
KEY TERRAIN
FIRE SUPERIORITY
EXPLOIT MANOEUVRE
EXPLOIT SUCCESS
COMBAT POWER
SIMPLICITY
PRINCIPLES OF DEFENCE
OFFENSIVE ACTION
ALL ROUND DEFENCE
DEPTH
MUTUAL SUPPORT
CONCEALMENT
DECEPTION
STRIKING FORCE