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Kills
180
+0 in the last 90 days
Losses
58
+0 in the last 90 days
76%
Efficiency
ISK Efficiency 94%
ISK destroyed
60.01B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
180
Losses
58
Danger Ratio
95%
Final Blows
23
Points
180

ISK

Destroyed
60.01B
Lost
3.74B
Balance
+56.27B
ISK Efficiency
94%

Solo

Solo Kills
5
Solo Ratio
3%
Avg Kills/Day
—

Other

NPC Losses
3
NPC Loss Ratio
5%
Activity
Inactive
Damage Dealt348.5K
Damage Ratio · 43%
Damage Taken456.5K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

warrior explosive
acolyte EM
hobgoblin thermal
hornet kinetic


NPC DAMAGE TYPES (TANK):

Guristas - Kinetic(95%)/Thermal(5%)fff
Serpentis - Thermal(50%)/Kinetic(50%)
Blood Raider - EM(50%)/Thermal(50%)
Sansha's Nation - EM(60%)/Thermal(40%)
Angel Cartel - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
EoM - Kinetic(85%)/Thermal(15%)
Rogue Drones - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
Mercenary - EM(35%)/Thermal(35%)/Kinetic(15%)/Explosive(15%)
The Seven - Explosive(35%)/Kinetic(35%)/Thermal(15%)/EM(15%)
Mordu Legion - Kinetic(60%)/Thermal(40%)

** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Kinetic/Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive

Targeting systems:

Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar


* Burrow (lowest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum / (hardest