- Kills
- 99
- +0 in the last 90 days
- Losses
- 15
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 77%
- ISK destroyed
- 18.19B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 99
- Losses
- 15
- Danger Ratio
- 100%
- Final Blows
- 13
- Points
- 99
ISK
- Destroyed
- 18.19B
- Lost
- 5.38B
- Balance
- +12.81B
- ISK Efficiency
- 77%
Solo
- Solo Kills
- 4
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt2.1M
Damage Ratio · 87%
Damage Taken303.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
In every society, you will find the dualism of Man and his works. There is no good without evil, no civilization without barbarism, no life without death. The inevitable progression of humanity from primitive culture to advanced techno-society is in fact but half the truth, For the forces that would tear down these bastions of progress are no less inevitable. In the end, history is not so much a chronicle of years as it is a story of cycles. Perhaps the ancients recognized this best with their stories of Armageddon, Ragnarok, and Nuclear holocaust, but they reckoned without the turn of the wheel that will start the whole cycle over once more.