- Kills
- 111
- +0 in the last 90 days
- Losses
- 65
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 36%
- ISK destroyed
- 13.29B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 111
- Losses
- 65
- Danger Ratio
- 75%
- Final Blows
- 13
- Points
- 111
ISK
- Destroyed
- 13.29B
- Lost
- 24.06B
- Balance
- -10.77B
- ISK Efficiency
- 36%
Solo
- Solo Kills
- 5
- Solo Ratio
- 5%
- Avg Kills/Day
- —
Other
- NPC Losses
- 16
- NPC Loss Ratio
- 25%
- Activity
- Inactive
Damage Dealt785.3K
Damage Ratio · 36%
Damage Taken1.4M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Hardeners to use
----------------------------
Guristas: Kinetic and Thermal
Serpentis: Thermal and Kinetic
Blood Raiders: EM and Thermal
Sansha: Thermal and EM
Angels: Explosive and Kinetic
Best damage to do to NPCs
-----------------------------
Guristas - Kinetic
Serpentis - Thermal / Kinetic
Mordu's Legion - Thermal / Kinetic
Blood Raiders - EM / Thermal
Sansha - EM / Thermal
Angel Cartel - Explosive
Mercenary - Thermal
http://games.chruker.dk/eve_online/damage_types.php
----------------------------
Guristas: Kinetic and Thermal
Serpentis: Thermal and Kinetic
Blood Raiders: EM and Thermal
Sansha: Thermal and EM
Angels: Explosive and Kinetic
Best damage to do to NPCs
-----------------------------
Guristas - Kinetic
Serpentis - Thermal / Kinetic
Mordu's Legion - Thermal / Kinetic
Blood Raiders - EM / Thermal
Sansha - EM / Thermal
Angel Cartel - Explosive
Mercenary - Thermal
http://games.chruker.dk/eve_online/damage_types.php