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guilio11775.00
Pilot

guilio1177

CaldariCivire
Killboard
Kills
365
+0 in the last 90 days
Losses
123
+0 in the last 90 days
75%
Efficiency
ISK Efficiency 92%
ISK destroyed
92.29B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
365
Losses
123
Danger Ratio
89%
Final Blows
93
Points
365

ISK

Destroyed
92.29B
Lost
8.54B
Balance
+83.75B
ISK Efficiency
92%

Solo

Solo Kills
24
Solo Ratio
7%
Avg Kills/Day
—

Other

NPC Losses
13
NPC Loss Ratio
11%
Activity
Inactive
Damage Dealt45.0M
Damage Ratio · 97%
Damage Taken1.4M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Rules to live by in Eve:


1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for½½½ back-up.

--------------------------------------------------------

Guristas: Kinetic/Thermal
Serpentis: Thermal / Kinetic
Blood Raider: Thermal / EM
Sanshas: EM / Thermal
Angel Cartel: Kinetic / Explosive
Minmatar Republic : Thermal / Explosive
Amarr Navy : Explosive / Thermal
Thukker Tribe : Thermal / Explosive
Mordus Legion : Thermal / Kinetic

1/10 Burrow
2/10 Hideaway
3/10 Refuge
4/10 Den
5/10 Yard
6/10 Rally Point
7/10 Port
8/10 Hub
9/10 Haven
10/10 Sanctum
Normal < Hidden < Forsaken < Forlorn