- Kills
- 847
- +0 in the last 90 days
- Losses
- 76
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 95%
- ISK destroyed
- 133.62B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 847
- Losses
- 76
- Danger Ratio
- 97%
- Final Blows
- 65
- Points
- 851
ISK
- Destroyed
- 133.62B
- Lost
- 7.51B
- Balance
- +126.11B
- ISK Efficiency
- 95%
Solo
- Solo Kills
- 11
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt7.0M
Damage Ratio · 91%
Damage Taken736.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
I`M CAREBEAR
(''') о___о (''')
\ '( о_о )' /
\ \_Ш_/ /
l . . . . l
/ ./"U"\. \
(„„„)___(„„„)
DONT SHOOT
*** Damage types to protect against***
Angel - 70% Explosive / 20% Kinetic / 10% EM
Amarr Navy - 50% EM / 50% Thermal
Blood Raiders - 50% EM / 50% Thermal
Caldari - 50% Kinetic / 50% Thermal
Gallente - 50% Kinetic / 40% Thermal / 10% EM
Guristas - 75% Kinetic / 25% Thermal
Khanid - 50% EM / 50% Thermal
Minmatar Fleet - 50% Explosive / 20% EM / 20% Kinetic / 10% Therm
NPC Mercenary - 50% Therm / 30% Kinetic / 10% Explosive / 10% EM
Mordus - 50% Kinetic / 50% Thermal
Rogue Drone - 70% Explosive / 20% Kinetic / 10% Thermal
Sansha - 50% EM / 50% Thermal
Serpentis - 50% Kinetic / 50% Thermal
* Main Damage type to shoot at the enemy *
Guristas - Kinetic
Serpentis - Kinetic
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
EM: Acolyte/Infiltrator/Praetor
THER: Hobgoblin/Hammehead/Ogre/Garde
KIN: Hornet/Vespa/Wasp
EXP: Warrior/Valkrie/Beserke
Abysal Sites
It’s important to bring the right type of damage to a site, so make sure your drones follow this schema:
Electrical = Amarr Drones (EM)
Firestorm = Gallente Drones (Thermal)
Gamma = Minmatar Drones (Explosive)
Exotic = Caldari Drones (Kinetic)
1 Calm - Einfach
1 Calm
2 Agitated
3 Fierce
4 Raging
5 Chaotic
6 Cataclysmic - höchste Schwierigkeit
(''') о___о (''')
\ '( о_о )' /
\ \_Ш_/ /
l . . . . l
/ ./"U"\. \
(„„„)___(„„„)
DONT SHOOT
*** Damage types to protect against***
Angel - 70% Explosive / 20% Kinetic / 10% EM
Amarr Navy - 50% EM / 50% Thermal
Blood Raiders - 50% EM / 50% Thermal
Caldari - 50% Kinetic / 50% Thermal
Gallente - 50% Kinetic / 40% Thermal / 10% EM
Guristas - 75% Kinetic / 25% Thermal
Khanid - 50% EM / 50% Thermal
Minmatar Fleet - 50% Explosive / 20% EM / 20% Kinetic / 10% Therm
NPC Mercenary - 50% Therm / 30% Kinetic / 10% Explosive / 10% EM
Mordus - 50% Kinetic / 50% Thermal
Rogue Drone - 70% Explosive / 20% Kinetic / 10% Thermal
Sansha - 50% EM / 50% Thermal
Serpentis - 50% Kinetic / 50% Thermal
* Main Damage type to shoot at the enemy *
Guristas - Kinetic
Serpentis - Kinetic
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
EM: Acolyte/Infiltrator/Praetor
THER: Hobgoblin/Hammehead/Ogre/Garde
KIN: Hornet/Vespa/Wasp
EXP: Warrior/Valkrie/Beserke
Abysal Sites
It’s important to bring the right type of damage to a site, so make sure your drones follow this schema:
Electrical = Amarr Drones (EM)
Firestorm = Gallente Drones (Thermal)
Gamma = Minmatar Drones (Explosive)
Exotic = Caldari Drones (Kinetic)
1 Calm - Einfach
1 Calm
2 Agitated
3 Fierce
4 Raging
5 Chaotic
6 Cataclysmic - höchste Schwierigkeit