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Jimmy Rogers Wayne3.70
Pilot

Jimmy Rogers Wayne

GallenteIntaki
Killboard
Kills
11
+0 in the last 90 days
Losses
10
+0 in the last 90 days
52%
Efficiency
ISK Efficiency 99%
ISK destroyed
209.86B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
11
Losses
10
Danger Ratio
90%
Final Blows
1
Points
11

ISK

Destroyed
209.86B
Lost
1.18B
Balance
+208.68B
ISK Efficiency
99%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
1
NPC Loss Ratio
10%
Activity
Inactive
Damage Dealt23.1K
Damage Ratio · 13%
Damage Taken160.4K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Faction Name - What ressistance you need - What damage you need to deal

Angel Cartel - Resist Explosive and Kinetic; Inflict Explosive
Blood Raiders - Resist EM and Thermal; Inflict EM
Guristas Pirates - Resist Kinetic and Thermal; Inflict Kinetic
Mordu's Legion - Resist Kinetic and Thermal; Inflict Kinetic
Sansha's Nation - Resist EM and Thermal; Inflict EM
Serpentis - Resist Thermal and Kinetic; Inflict Kinetic

Amarr - Resist EM and Thermal; Inflict EM or Thermal
Caldari - Resist Kinetic and Thermal; Inflict Kinetic or Thermal
Gallente - Resist Kinetic and Thermal; Inflict Thermal
Minmatar - Resist Explosive and Kinetic; INflict Thermal Stacking penalty: (mod_1*...*mod_n)^((1/n)^0.25)
Multi-modules penalty:
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,912% effect
3d mod: c(3) = 57,104% effect
4th mod: c(4) = 28,247% effect
5th mod: c(5) = 10,599%