Pilot
Arkezar
AmarrAmarr
- Kills
- 949
- +96 in the last 90 days
- Losses
- 187
- +6 in the last 90 days
- Efficiency
- ISK Efficiency 96%
- ISK destroyed
- 491.38B
- +55.41B in the last 90 days
- Activity
- High
- 1.1 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 949
- Losses
- 187
- Danger Ratio
- 87%
- Final Blows
- 256
- Points
- 861
ISK
- Destroyed
- 491.38B
- Lost
- 18.60B
- Balance
- +472.78B
- ISK Efficiency
- 96%
Solo
- Solo Kills
- 118
- Solo Ratio
- 12%
- Avg Kills/Day
- —
Other
- NPC Losses
- 24
- NPC Loss Ratio
- 13%
- Activity
- High
Damage Dealt30.1M
Damage Ratio · 96%
Damage Taken1.4M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Murphy's Laws of Combat
- If the enemy is in range, so are you.
- Incoming fire has the right of way.
- Don't look conspicuous, it draws fire.
- There is always a way, and it usually doesn't work.
- The problem with the easy way out is that it has already been mined.
- Try to look unimportant, they may be low on ammo.
- Professionals are predictable, it's the amateurs that are dangerous ones.
- Teamwork is essential, it gives them someone else to shoot at.
- If the enemy is in range, so are you.
- Incoming fire has the right of way.
- Don't look conspicuous, it draws fire.
- There is always a way, and it usually doesn't work.
- The problem with the easy way out is that it has already been mined.
- Try to look unimportant, they may be low on ammo.
- Professionals are predictable, it's the amateurs that are dangerous ones.
- Teamwork is essential, it gives them someone else to shoot at.