- Kills
- 247
- +0 in the last 90 days
- Losses
- 115
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 79%
- ISK destroyed
- 49.82B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 247
- Losses
- 115
- Danger Ratio
- 92%
- Final Blows
- 64
- Points
- 247
ISK
- Destroyed
- 49.82B
- Lost
- 13.54B
- Balance
- +36.28B
- ISK Efficiency
- 79%
Solo
- Solo Kills
- 21
- Solo Ratio
- 9%
- Avg Kills/Day
- —
Other
- NPC Losses
- 9
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Damage Dealt1.1M
Damage Ratio · 51%
Damage Taken1.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Scanning info ***
1 au = 149.000.000 km 3 au = 447.000.000 km
7 au = 1.043.000.000 km 48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU (2.147.483.647/149.000.000)
Cosmic Signature = Ladar(gas), Magnetometric(analyse/salvage), Gravimetric(mining), Radar(hacking), Unknown(rats/WH)
Targeting systems Types of Ammo / Resistances to Use:
Minmatar - Ladar Angel(gist) (Minmatar) - Explosive - Kinetic
Caldari - Gravimetric Gurista/serpentis(pith/core) (Caldari) - Kinetic - Thermal
Gallente - Magnetometric Blood Raider - Themal - EM
Amarr - Radar Sansha(blood)(Amarr) - EM - Thermal
Rules to live by in Eve.
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret until it moves, then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes, doesn't mean it should...so shoot it.
6. If all is going well, its a ambush - shoot everything.