- Kills
- 189
- +158 in the last 90 days
- Losses
- 56
- +39 in the last 90 days
- Efficiency
- ISK Efficiency 97%
- ISK destroyed
- 133.56B
- +128.86B in the last 90 days
- Activity
- High
- 1.8 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 189
- Losses
- 56
- Danger Ratio
- 88%
- Final Blows
- 23
- Points
- 59
ISK
- Destroyed
- 133.56B
- Lost
- 4.12B
- Balance
- +129.44B
- ISK Efficiency
- 97%
Solo
- Solo Kills
- 8
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 13%
- Activity
- High
Damage Dealt4.1M
Damage Ratio · 80%
Damage Taken1.0M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
,,|,,_(0.o)_,,|,,
Only the brave die in battle. While the educated cowards dictate the bettleground from afar.
E.T. Phone home.
Beeeeeeeep. Were sorry your call can not be completed as dialed please hang up and try again. Message C7.
Thats not a moon! Thats a space station!
Chaining rules:
- if belt has only frigates with same name DO NOT shoot them.
- if belt has only cruisers with same name DO NOT shoot them.
- if belt has frigates and cruisers shoot all.
- if belt has cruisers with two different names shoot all.
- if belt has battleships spawn shoot ONLY BS
- if any of the ships are loyal shoot all