Pilot
Altrea Saissore
GallenteGallente
- Kills
- 281
- +30 in the last 90 days
- Losses
- 106
- +15 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 706.13B
- +2.14B in the last 90 days
- Activity
- Medium
- 0.3 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 281
- Losses
- 106
- Danger Ratio
- 95%
- Final Blows
- 41
- Points
- 274
ISK
- Destroyed
- 706.13B
- Lost
- 4.30B
- Balance
- +701.82B
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 16
- Solo Ratio
- 6%
- Avg Kills/Day
- —
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 5%
- Activity
- Medium
Damage Dealt2.3M
Damage Ratio · 70%
Damage Taken997.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
iddqd
㋡
-NPCs hardener-
Angel - All (explosive-kin)
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldari navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kin/Therm
Khanid - EM/Thermal
Mercenary - EM/Thermal/Kin
Mordus - Kinetic/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Sleepers - All
Zazzmatazz - All
-NPCs damage (to do)-
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
Rogue Drones = EM
Republic Fleet = Thermal
Mercenaries = Thermal/Kinetic
Mordus = Kinetic
Stacking Pen:
1 = 100% effect
2 = 87%
3 = 57%
4 = 28%
5 = 11%
6 = 3%
Targeting systems:
Minmatar - Ladar
Caldari - Gravametric
Amaar - Radar
Gallente - Magnametric
Anamolies:
* Hideaway/Cluster (easiest)
* Burrow/Collection
* Refuge/Assembly
* Den/Gathering
* Yard/Surveil
* Rally Point/Menage
* Port/Herd
* Hub/Squad
* Haven/P
* Sanctum
㋡
-NPCs hardener-
Angel - All (explosive-kin)
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldari navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kin/Therm
Khanid - EM/Thermal
Mercenary - EM/Thermal/Kin
Mordus - Kinetic/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Sleepers - All
Zazzmatazz - All
-NPCs damage (to do)-
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
Rogue Drones = EM
Republic Fleet = Thermal
Mercenaries = Thermal/Kinetic
Mordus = Kinetic
Stacking Pen:
1 = 100% effect
2 = 87%
3 = 57%
4 = 28%
5 = 11%
6 = 3%
Targeting systems:
Minmatar - Ladar
Caldari - Gravametric
Amaar - Radar
Gallente - Magnametric
Anamolies:
* Hideaway/Cluster (easiest)
* Burrow/Collection
* Refuge/Assembly
* Den/Gathering
* Yard/Surveil
* Rally Point/Menage
* Port/Herd
* Hub/Squad
* Haven/P
* Sanctum