- Kills
- 460
- +0 in the last 90 days
- Losses
- 47
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 98%
- ISK destroyed
- 60.98B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 460
- Losses
- 47
- Danger Ratio
- 100%
- Final Blows
- 32
- Points
- 460
ISK
- Destroyed
- 60.98B
- Lost
- 1.16B
- Balance
- +59.83B
- ISK Efficiency
- 98%
Solo
- Solo Kills
- 5
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt1.4M
Damage Ratio · 89%
Damage Taken179.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
IIIIIIIIIIIIIIIIIIIIIII
Scanning Info
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
# Players with better than -2.0 can enter any system
# Players with -2.0 or worse cannot enter 1.0 systems
# Players with -2.5 or worse cannot enter 0.9 systems
# Players with -3.0 or worse cannot enter 0.8 systems
# Players with -3.5 or worse cannot enter 0.7 systems
# Players with -4.0 or worse cannot enter 0.6 systems
Rules of engagement
Torpedo Damage
PewPew
Mod 1 = 100% effect
Mod 2 = 87% effect
Mod 3 = 57% effect
Mod 4 = 28% effect
Mod 5 = 11% effect
Mod 6 = 3% effect
-------------------------------------------
- Ctrl + F9 toggles interface off (Screenshots?)
- Ctrl + Alt + Shift + E toggles effects off (reduce lag)
- Ctrl + Alt + Shift + T toggles turrets off (reduce lag)
Scanning Info
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
# Players with better than -2.0 can enter any system
# Players with -2.0 or worse cannot enter 1.0 systems
# Players with -2.5 or worse cannot enter 0.9 systems
# Players with -3.0 or worse cannot enter 0.8 systems
# Players with -3.5 or worse cannot enter 0.7 systems
# Players with -4.0 or worse cannot enter 0.6 systems
Rules of engagement
Torpedo Damage
PewPew
Mod 1 = 100% effect
Mod 2 = 87% effect
Mod 3 = 57% effect
Mod 4 = 28% effect
Mod 5 = 11% effect
Mod 6 = 3% effect
-------------------------------------------
- Ctrl + F9 toggles interface off (Screenshots?)
- Ctrl + Alt + Shift + E toggles effects off (reduce lag)
- Ctrl + Alt + Shift + T toggles turrets off (reduce lag)