- Kills
- 38
- +34 in the last 90 days
- Losses
- 9
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 22.96B
- +22.51B in the last 90 days
- Activity
- Medium
- 0.4 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 38
- Losses
- 9
- Danger Ratio
- 89%
- Final Blows
- 2
- Points
- 2
ISK
- Destroyed
- 22.96B
- Lost
- 312.9M
- Balance
- +22.64B
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 1
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 11%
- Activity
- Medium
Damage Dealt73.5K
Damage Ratio · 65%
Damage Taken39.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
** Damage types ***===Agent Mission Types===
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Rogue drone - all
Amarr - blood raider Null regions w/Sansha sites : Providence Catch Stain Paragon Soul Esoteria
Galente - serpentis
Minmatar - angel cartel
Caldari - guristas
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Blood Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Main Damage types from npc factions:
Damage To Resist - Damage To Inflict
-Angel Cartel - 7% EM, 62% Exp, 22% Kin, 9% Therm - EXP
-Blood Raiders - 50% EM, 0% Exp, 2% Kin, 48% Therm - EM
-Guristas Pirates - 2% EM, 1% Exp, 79% Kin, 18% Therm - KIN
-Mordu's Legion - 0% EM, 0%, Exp, 70% Kin, 30% Therm - KIN
-Sansha's Nation - 53% EM, 0% Exp, 0%, Kin, 47% Therm - EM
-Serpentis - 0% EM, 0% Exp, 45% Kin, 55% Therm - KIN
-Amarr - 47% EM, 4% Exp, 7% Kin, 42% Therm - EM, THERM
-Caldari - 1% EM, 0% Exp, 51% Kin, 48% Therm - KIN, THERM
-Gallente - 1% EM, 0% Exp, 60% Kin, 39% Therm - THERM
-Minmatar - 12% EM, 50% Exp, 31% Kin, 7% Therm - THERM
-Mercenaries - All - THERM
-Drones - All - EM
-EOM - EMP ammo, Kinetic Drones
RADAR AMA
GRAVI CAL
MAGNET GAL
LADAR MIN
Damage types
Amarr - EM / Thermal
Angel - Kinetic / Explosive, Weak to Explosive (Nova)
Angel Cartel - Kinetic / Explosive / Thermal, Weak to Explosive (Nova)
Blood Raider - Thermal / EM, Weak to EM (Mjolnir)
Caldari - Kinetic / Thermal (Inferno)
Gallente - Kinetic / Thermal (Inferno)
Guristas - Kinetic / Thermal, Weak to Kinetic (Scourge)
Khanid - EM / Thermal (Inferno)
Mercenary - EM / Thermal / Kinetic, Weak to Thermal (Inferno)
Minmatar Fleet - Thermal / Explosive, Weak to Thermal (Inferno)
Mordus Legion - Thermal / Kinetic, Weak to Kinetic (Scourge)
Odamian - Kinetic / Thermal (Inferno)
Rogue Drone - EM / Thermal, Weak to EM (Mjolnir)
Rogue Pirate - EM / Explosive / Kinetic (Scourge)
Serpentis - Thermal / Kinetic, Weak to Thermal (inferno)
Sansha's Nation - EM / Thermal, Weak to EM (Mjolnir)
Thukker Tribe - Thermal / Explosive, Weak to Thermal (inferno
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Rogue drone - all
Amarr - blood raider Null regions w/Sansha sites : Providence Catch Stain Paragon Soul Esoteria
Galente - serpentis
Minmatar - angel cartel
Caldari - guristas
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Blood Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Main Damage types from npc factions:
Damage To Resist - Damage To Inflict
-Angel Cartel - 7% EM, 62% Exp, 22% Kin, 9% Therm - EXP
-Blood Raiders - 50% EM, 0% Exp, 2% Kin, 48% Therm - EM
-Guristas Pirates - 2% EM, 1% Exp, 79% Kin, 18% Therm - KIN
-Mordu's Legion - 0% EM, 0%, Exp, 70% Kin, 30% Therm - KIN
-Sansha's Nation - 53% EM, 0% Exp, 0%, Kin, 47% Therm - EM
-Serpentis - 0% EM, 0% Exp, 45% Kin, 55% Therm - KIN
-Amarr - 47% EM, 4% Exp, 7% Kin, 42% Therm - EM, THERM
-Caldari - 1% EM, 0% Exp, 51% Kin, 48% Therm - KIN, THERM
-Gallente - 1% EM, 0% Exp, 60% Kin, 39% Therm - THERM
-Minmatar - 12% EM, 50% Exp, 31% Kin, 7% Therm - THERM
-Mercenaries - All - THERM
-Drones - All - EM
-EOM - EMP ammo, Kinetic Drones
RADAR AMA
GRAVI CAL
MAGNET GAL
LADAR MIN
Damage types
Amarr - EM / Thermal
Angel - Kinetic / Explosive, Weak to Explosive (Nova)
Angel Cartel - Kinetic / Explosive / Thermal, Weak to Explosive (Nova)
Blood Raider - Thermal / EM, Weak to EM (Mjolnir)
Caldari - Kinetic / Thermal (Inferno)
Gallente - Kinetic / Thermal (Inferno)
Guristas - Kinetic / Thermal, Weak to Kinetic (Scourge)
Khanid - EM / Thermal (Inferno)
Mercenary - EM / Thermal / Kinetic, Weak to Thermal (Inferno)
Minmatar Fleet - Thermal / Explosive, Weak to Thermal (Inferno)
Mordus Legion - Thermal / Kinetic, Weak to Kinetic (Scourge)
Odamian - Kinetic / Thermal (Inferno)
Rogue Drone - EM / Thermal, Weak to EM (Mjolnir)
Rogue Pirate - EM / Explosive / Kinetic (Scourge)
Serpentis - Thermal / Kinetic, Weak to Thermal (inferno)
Sansha's Nation - EM / Thermal, Weak to EM (Mjolnir)
Thukker Tribe - Thermal / Explosive, Weak to Thermal (inferno