- Kills
- 274
- +203 in the last 90 days
- Losses
- 79
- +9 in the last 90 days
- Efficiency
- ISK Efficiency 85%
- ISK destroyed
- 183.49B
- +134.79B in the last 90 days
- Activity
- Very High
- 2.3 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 274
- Losses
- 79
- Danger Ratio
- 95%
- Final Blows
- 85
- Points
- 238
ISK
- Destroyed
- 183.49B
- Lost
- 33.05B
- Balance
- +150.44B
- ISK Efficiency
- 85%
Solo
- Solo Kills
- 12
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 5%
- Activity
- Very High
Damage Dealt1.9M
Damage Ratio · 50%
Damage Taken1.9M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Leave nothing .
Main Damage Types to Fire on Enemies:
Angel - Explosive
Bears - All
Blood - EM
Drones - EM
Gurista - Kinetic
Mercenaries - Thermal
Mordus - Thermal
Sansha - EM
Serpentis - Thermal
Main Damage Types Dealt by Enemies:
Amarr Navy - EM / Thermal
Angel Cartel - Explosive / Kinetic
Bears - Kinetic / EM / Thermal / Explosive
Blood Raider - Thermal / EM
Caldari - Kinetic / Thermal
Gallente - Thermal / Kinetic
Guristas - Kinetic / Thermal
Minmatar Republic - Explosive / EM / Kinetic
Mordu's Legion - Kinetic / Thermal
Rogue Drones - Explosive / Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
Targeting / Sensor systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Angel Cartel (Gist, Arch, Domination)
Damage dealt: (P)Explosive, Kinetic(S), Electromagnetic(M), Thermal(M)
Damage to deal: Explosive
Blood Raiders (Corpus, Elder, Dark)
Damage dealt: Electromagnetic/Thermal
Damage to deal: Electromagnetic/Thermal
Guristas (Pith, Dire, Dread)
Damage dealt: Kinetic(P), Thermal(S)
Damage to deal: Kinetic
Serpentis (Core, Guardian, Shadow)
Damage dealt: Thermal/Kinetic
Damage to deal: Thermal/Kinetic
Sansha (Centus, Loyal, True)
Damage dealt: Electromagnetic/Thermal
Main Damage Types to Fire on Enemies:
Angel - Explosive
Bears - All
Blood - EM
Drones - EM
Gurista - Kinetic
Mercenaries - Thermal
Mordus - Thermal
Sansha - EM
Serpentis - Thermal
Main Damage Types Dealt by Enemies:
Amarr Navy - EM / Thermal
Angel Cartel - Explosive / Kinetic
Bears - Kinetic / EM / Thermal / Explosive
Blood Raider - Thermal / EM
Caldari - Kinetic / Thermal
Gallente - Thermal / Kinetic
Guristas - Kinetic / Thermal
Minmatar Republic - Explosive / EM / Kinetic
Mordu's Legion - Kinetic / Thermal
Rogue Drones - Explosive / Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
Targeting / Sensor systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Angel Cartel (Gist, Arch, Domination)
Damage dealt: (P)Explosive, Kinetic(S), Electromagnetic(M), Thermal(M)
Damage to deal: Explosive
Blood Raiders (Corpus, Elder, Dark)
Damage dealt: Electromagnetic/Thermal
Damage to deal: Electromagnetic/Thermal
Guristas (Pith, Dire, Dread)
Damage dealt: Kinetic(P), Thermal(S)
Damage to deal: Kinetic
Serpentis (Core, Guardian, Shadow)
Damage dealt: Thermal/Kinetic
Damage to deal: Thermal/Kinetic
Sansha (Centus, Loyal, True)
Damage dealt: Electromagnetic/Thermal