- Kills
- 4
- +0 in the last 90 days
- Losses
- 9
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 21%
- ISK destroyed
- 139.4M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 4
- Losses
- 9
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 4
ISK
- Destroyed
- 139.4M
- Lost
- 524.9M
- Balance
- -385.5M
- ISK Efficiency
- 21%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt7.8K
Damage Ratio · 4%
Damage Taken174.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Friendship is magic :)
To be forgotten is worse than death.
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
** Main Damage type to shoot the enemy **
Angel - Explosive
Blood - EM and Therm
Corpum - EM and Therm
Gist - Explosive
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal and Kinetic
Sansha - EM and Therm
Serpentis - Kinetic
** Damage types done by the enemy **
Angel - All Types, Mostly Kinetic and Exp
Amarr Navy - EM and Thermal
Blood - EM and Thermal
Caldari Navy - Kinetic and Thermal
Centii - EM and Thermal
Coreli - Kinetic and Thermal
Corpii - EM and Thermal
Domination - All Types
Gallente - Thermal / Kinetic
Guristas - Kinetic / Thermal
Minmatar Republic - Explosive / EM / Kinetic
Mordu's Legion - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
( SPNeeded - CurrentSP ) / ( Primary Attribute + ( Secondary Attribute / 2 ) ) = minutes remaining
To be forgotten is worse than death.
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
** Main Damage type to shoot the enemy **
Angel - Explosive
Blood - EM and Therm
Corpum - EM and Therm
Gist - Explosive
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal and Kinetic
Sansha - EM and Therm
Serpentis - Kinetic
** Damage types done by the enemy **
Angel - All Types, Mostly Kinetic and Exp
Amarr Navy - EM and Thermal
Blood - EM and Thermal
Caldari Navy - Kinetic and Thermal
Centii - EM and Thermal
Coreli - Kinetic and Thermal
Corpii - EM and Thermal
Domination - All Types
Gallente - Thermal / Kinetic
Guristas - Kinetic / Thermal
Minmatar Republic - Explosive / EM / Kinetic
Mordu's Legion - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
( SPNeeded - CurrentSP ) / ( Primary Attribute + ( Secondary Attribute / 2 ) ) = minutes remaining