- Kills
- 28
- +0 in the last 90 days
- Losses
- 7
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 44%
- ISK destroyed
- 2.06B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 28
- Losses
- 7
- Danger Ratio
- 71%
- Final Blows
- 2
- Points
- 28
ISK
- Destroyed
- 2.06B
- Lost
- 2.63B
- Balance
- -560.2M
- ISK Efficiency
- 44%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 29%
- Activity
- Inactive
Damage Dealt14.0M
Damage Ratio · 100%
Damage Taken48.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
NPC Damage types
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar Fleet - Thermal / Explosive
Mercenary - EM/Thermal, Kinetic missiles
Mordus - Kinetic/thermal
Rogue Drone - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Thukker Tribe - Thermal/Explosive/Kinetic
Main damage type to shoot at NPC
Guristas - Kinetic
Serpentis - Thermal
Mordus - Kinetic
Blood - Thermal
Sansha - EM
Rogue Drones - EM
Rogue Pirates - Thermal
Thukker Tribe - Thermal
***Racial Jammers***
Caldari - gravimetric
gallente - ion field
Amarr- White noise
minmitar - phase inversion
general - initiated multispect ecm 1
Angel - Kinetic / Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar Fleet - Thermal / Explosive
Mercenary - EM/Thermal, Kinetic missiles
Mordus - Kinetic/thermal
Rogue Drone - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Thukker Tribe - Thermal/Explosive/Kinetic
Main damage type to shoot at NPC
Guristas - Kinetic
Serpentis - Thermal
Mordus - Kinetic
Blood - Thermal
Sansha - EM
Rogue Drones - EM
Rogue Pirates - Thermal
Thukker Tribe - Thermal
***Racial Jammers***
Caldari - gravimetric
gallente - ion field
Amarr- White noise
minmitar - phase inversion
general - initiated multispect ecm 1