- Kills
- 150
- +0 in the last 90 days
- Losses
- 50
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 91%
- ISK destroyed
- 24.88B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 150
- Losses
- 50
- Danger Ratio
- 96%
- Final Blows
- 28
- Points
- 150
ISK
- Destroyed
- 24.88B
- Lost
- 2.37B
- Balance
- +22.51B
- ISK Efficiency
- 91%
Solo
- Solo Kills
- 11
- Solo Ratio
- 7%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 4%
- Activity
- Inactive
Damage Dealt4.2M
Damage Ratio · 81%
Damage Taken966.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Damage types ***
Hardeners to use :
Guristas - Kinetic / Thermal
Pithi - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukkers - Thermal / Explosive
Gallente - Kinetic / Thermal
Damage to use :
Angel : EM (shields) / Explosive (Armor) or Thermal all around
Amarr Navy : EM (shield) / Explosive (Armor)
Mordus : EM (shield) / Explosive (Armor)
Gurista : EM (shields) / Explosive (Armor) or Thermal/Kinetic all around
Blood : Thermal
Sansha : EM / Thermal
Serpentis : Thermal / Kinetic
Mercenary : Explosive
Caldary Navy : Explosive or Kinetic / Thermal all around
Khanid : EM (shields) / Explosive (Armor)
Zazzmatazz : EM (shield) / Explosive (Armor)
Rogue Pirate ; EM (shield) / Explosive (Armor)
Odamian : EM (shield) / Explosi
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 k
Hardeners to use :
Guristas - Kinetic / Thermal
Pithi - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukkers - Thermal / Explosive
Gallente - Kinetic / Thermal
Damage to use :
Angel : EM (shields) / Explosive (Armor) or Thermal all around
Amarr Navy : EM (shield) / Explosive (Armor)
Mordus : EM (shield) / Explosive (Armor)
Gurista : EM (shields) / Explosive (Armor) or Thermal/Kinetic all around
Blood : Thermal
Sansha : EM / Thermal
Serpentis : Thermal / Kinetic
Mercenary : Explosive
Caldary Navy : Explosive or Kinetic / Thermal all around
Khanid : EM (shields) / Explosive (Armor)
Zazzmatazz : EM (shield) / Explosive (Armor)
Rogue Pirate ; EM (shield) / Explosive (Armor)
Odamian : EM (shield) / Explosi
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 k