- Kills
- 0
- +0 in the last 90 days
- Losses
- 7
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 7
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 581.6M
- Balance
- -581.6M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken19.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Targeting Systems: *Amarr - Radar *Caldari - Gravimetric *Gallente - Magnetometric *Minmatar - Ladar
14.35AU
Damage to tank:
Amarr- EM/Thermal
Angel Cartel- All
Blood Raiders- EM/Therm
Caldari State- Kinetic/Therm
Equilibrium of Mankind - Kinetic/Therm
Gallente Fed - Therm/Kinetic
Guristas Pirates - Kinetic/Therm
Khanid Kingdom - Kinetic
Mercenaries - All
Minmatar Republic - All
Mordu's Legion - Kinetic/Therm
Rogue Drones - All
Sansha's Nation - EM/Therm
Serpentis - Therm/Kinetic
Thukker Tribe - Therm
Damage to deal:
Amarr- EM/Thermal
Angel Cartel- Explosive/Kinetic
Blood Raiders- EM/Thermal
Caldari State- Kinetic/Therm
Equilibrium of Mankind - Kinetic
Gallente Fed - Therm/Kinetic
Guristas Pirates - Kinetic/Therm
Khanid Kingdom - EM/Therm
Mercenaries - Thermal
Minmatar Republic - Explosive/Kinetic
Mordu's Legion - Thermal/Kinetic
Rogue Drones - EM/Therm
Sansha's Nation - EM/Therm
Serpentis - Thermal/Kinetic
Thukker Tribe - Explosive/Therm
14.35AU
Damage to tank:
Amarr- EM/Thermal
Angel Cartel- All
Blood Raiders- EM/Therm
Caldari State- Kinetic/Therm
Equilibrium of Mankind - Kinetic/Therm
Gallente Fed - Therm/Kinetic
Guristas Pirates - Kinetic/Therm
Khanid Kingdom - Kinetic
Mercenaries - All
Minmatar Republic - All
Mordu's Legion - Kinetic/Therm
Rogue Drones - All
Sansha's Nation - EM/Therm
Serpentis - Therm/Kinetic
Thukker Tribe - Therm
Damage to deal:
Amarr- EM/Thermal
Angel Cartel- Explosive/Kinetic
Blood Raiders- EM/Thermal
Caldari State- Kinetic/Therm
Equilibrium of Mankind - Kinetic
Gallente Fed - Therm/Kinetic
Guristas Pirates - Kinetic/Therm
Khanid Kingdom - EM/Therm
Mercenaries - Thermal
Minmatar Republic - Explosive/Kinetic
Mordu's Legion - Thermal/Kinetic
Rogue Drones - EM/Therm
Sansha's Nation - EM/Therm
Serpentis - Thermal/Kinetic
Thukker Tribe - Explosive/Therm