- Kills
- 5
- +0 in the last 90 days
- Losses
- 71
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 32%
- ISK destroyed
- 1.38B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 5
- Losses
- 71
- Danger Ratio
- 72%
- Final Blows
- 3
- Points
- 5
ISK
- Destroyed
- 1.38B
- Lost
- 2.92B
- Balance
- -1.54B
- ISK Efficiency
- 32%
Solo
- Solo Kills
- 1
- Solo Ratio
- 20%
- Avg Kills/Day
- —
Other
- NPC Losses
- 20
- NPC Loss Ratio
- 28%
- Activity
- Inactive
Damage Dealt2.4K
Damage Ratio · 1%
Damage Taken451.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
NRDS : Not Red Don't Shoot
You have to give a fuck
to be a care bear
Hardeners to use:
Angel - All
Amarr Navy - EM/Thermal
Gurista -Kinetic/Thermal
Mordus -Kinetic/Thermal
Gallente -Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetik missiles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Maru - EM/Thermal
Mordus - Kinetic/thermal
Rogue Pirate - EM/Explosive/kinetic
Odamian - Kin/therm
Thukker Tribe - Thermal / Explosive
Damage types to use:
Angel - EM(shields) Explosive(Armor), or thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all round
Blood - 1.EM 2.Thermal
Sansha - Thermal
Serpentis - Thermal
Minmatar Fleet - Thermal / Explosive
Thukker Tribe - Thermal
You have to give a fuck
to be a care bear
Hardeners to use:
Angel - All
Amarr Navy - EM/Thermal
Gurista -Kinetic/Thermal
Mordus -Kinetic/Thermal
Gallente -Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetik missiles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Maru - EM/Thermal
Mordus - Kinetic/thermal
Rogue Pirate - EM/Explosive/kinetic
Odamian - Kin/therm
Thukker Tribe - Thermal / Explosive
Damage types to use:
Angel - EM(shields) Explosive(Armor), or thermal all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all round
Blood - 1.EM 2.Thermal
Sansha - Thermal
Serpentis - Thermal
Minmatar Fleet - Thermal / Explosive
Thukker Tribe - Thermal