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Kills
57
+0 in the last 90 days
Losses
33
+1 in the last 90 days
63%
Efficiency
ISK Efficiency 69%
ISK destroyed
14.35B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
57
Losses
33
Danger Ratio
85%
Final Blows
7
Points
57

ISK

Destroyed
14.35B
Lost
6.40B
Balance
+7.94B
ISK Efficiency
69%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
5
NPC Loss Ratio
15%
Activity
Inactive
Damage Dealt2.8M
Damage Ratio · 87%
Damage Taken424.1K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

--------------------------------------------
Schadensverteilung der NPCs
Guristas - Kinetisch & Thermisch
Serpentis - Kinetisch & Thermisch
Mordus - Kinetisch & Thermisch
Blood - EM & Thermisch
Sansha - EM & Thermisch
Angel - Kinetisch, EM, Thermisch & Explosiv
Mercenary - Kinetisch, EM, Thermisch & Explosiv
--------------------------------------------
Schadenswirkung gegen NPCs
Damage types to use:
Angel - EM(shields) Explosive(Armor), or thermal
all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Guristas - EM(shields) Explosive(Armor),
Thermal/Kinetic all round
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)

6. Forlorn Hub = Verlassener Knotenpunkt
7. Haven (Asteroid) = Zuflucht
8. Haven = Zufluchtsstätte
9. Sanctum = Heiligtum