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Nono Kotic5.00
Pilot

Nono Kotic

GallenteGallente
Killboard
Kills
20
+0 in the last 90 days
Losses
30
+0 in the last 90 days
40%
Efficiency
ISK Efficiency 8%
ISK destroyed
574.9M
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
20
Losses
30
Danger Ratio
97%
Final Blows
14
Points
20

ISK

Destroyed
574.9M
Lost
6.22B
Balance
-5.64B
ISK Efficiency
8%

Solo

Solo Kills
13
Solo Ratio
65%
Avg Kills/Day
—

Other

NPC Losses
1
NPC Loss Ratio
3%
Activity
Inactive
Damage Dealt3.2M
Damage Ratio · 88%
Damage Taken415.9K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

It is a peculiar thing to advocate for, I must agree.

But it's also quite obvious that, through the socially binding and addictive gameplay it defiantly offers, Eve Online has nurtured my soul into a new perspective, helping me vanquish obstacles I previously saw as impassable ones, by rendering them akin to mere hurdles one could nonchalantly hop on and bypass.

Few games can provide such improbable blends : gentlemen trolls, friendly psychopaths, peaceful agressors, and fair pirates.

And even fewer games let us see how the misreading of reality through the distorting lenses of our moral values has everything to do with our real life failures and sufferings.

There is an edifying difference to be put into clear light between what morality dictates and what fair justice would be, just as there is a very significant one between brutal Darwinism and thriving both as an individual and as a group, in spite of environmental direness or uncertainty.

What doesn't blap you down to ragequitting extremes actually makes you stronger. In real life too. Well, that is, as long as you learn from it. You need to have a positive attitude towards learning. Arguably, that is also a valid point in real life too.

Eve Online, maybe much more than any other online game, is an acceptable replacement for cognitive therapy approaches to several mental health issues, including depression, ptsd, social inadequacy, and being a rich spoiled self-sufficient brat.

Fly sa... oh well, just fly, will you o7

Carebear's revenge.

Take a deep, deep breath.