- Kills
- 1
- +0 in the last 90 days
- Losses
- 44
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 1%
- ISK destroyed
- 51.6M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 44
- Danger Ratio
- 68%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 51.6M
- Lost
- 8.79B
- Balance
- -8.74B
- ISK Efficiency
- 1%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 14
- NPC Loss Ratio
- 32%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken330.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
------------------------------------------------------------
Member of EVE University - the premier learning community for EVE Online.
Social Media
https://twitter.com/EVEUniversity
https://www.facebook.com/EveUniversity/
EVE Wiki by EVE University
http://wiki.eveuniversity.org/
EVE University blog
https://www.eveuniversity.org/
Join EVE University
https://wiki.eveuniversity.org/Applying_to_EVE_University
------------------------------------------------------------
WH duration
* has not yet begun its natural lifecycle 24h+
a fresh spawned WH has a chance to open after 4 hours or when someone gets close/jumps through it
a rolled static respawns after 1,5 minutes
* beginning to decay: 24 - 4h
* EOL < 4h
* on the verge of collaps < 8min
DAMAGE TYPES
Damage done by:
Guristas = kinetic/thermal
serpentis = thermal/kinetic
blood raider = thermal/em
sansha's = em/thermal
angel's = expl/kin
minmatar = expl/kin
ammar navy = em/thermal
mordu's legion = em/thermal/kinetic
mercenaries = kinetic/thermal
(commander with em/therm)
Caldari - Kinetic / Thermal
Gallente - Kinetic / Thermal
Amarr - EM / Thermal
Angel - Kinetic / Explosive, Weak to Explosive
Member of EVE University - the premier learning community for EVE Online.
Social Media
https://twitter.com/EVEUniversity
https://www.facebook.com/EveUniversity/
EVE Wiki by EVE University
http://wiki.eveuniversity.org/
EVE University blog
https://www.eveuniversity.org/
Join EVE University
https://wiki.eveuniversity.org/Applying_to_EVE_University
------------------------------------------------------------
WH duration
* has not yet begun its natural lifecycle 24h+
a fresh spawned WH has a chance to open after 4 hours or when someone gets close/jumps through it
a rolled static respawns after 1,5 minutes
* beginning to decay: 24 - 4h
* EOL < 4h
* on the verge of collaps < 8min
DAMAGE TYPES
Damage done by:
Guristas = kinetic/thermal
serpentis = thermal/kinetic
blood raider = thermal/em
sansha's = em/thermal
angel's = expl/kin
minmatar = expl/kin
ammar navy = em/thermal
mordu's legion = em/thermal/kinetic
mercenaries = kinetic/thermal
(commander with em/therm)
Caldari - Kinetic / Thermal
Gallente - Kinetic / Thermal
Amarr - EM / Thermal
Angel - Kinetic / Explosive, Weak to Explosive