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Kills
509
+0 in the last 90 days
Losses
111
+0 in the last 90 days
82%
Efficiency
ISK Efficiency 94%
ISK destroyed
169.82B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
509
Losses
111
Danger Ratio
95%
Final Blows
123
Points
509

ISK

Destroyed
169.82B
Lost
10.51B
Balance
+159.31B
ISK Efficiency
94%

Solo

Solo Kills
25
Solo Ratio
5%
Avg Kills/Day
—

Other

NPC Losses
6
NPC Loss Ratio
5%
Activity
Inactive
Damage Dealt7.1M
Damage Ratio · 87%
Damage Taken1.1M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

PC MASTER RACE

--------------------------------
Targeting systems
--------------------------------
| Amarr - Radar
| Caldari - Gravimetric
| Gallente - Magnetometric
| Minmatar - Ladar

--------------------------------
Damage to deal
--------------------------------
| Amarr / Blood Raiders / Sansha: EM or Thermal
| Caldari / Guristas: Kinetic (Secondary: Thermal)
| Gallente / Serpentis: Thermal or Kinetic
| Minmatar / Angel Cartel: Explosive (Secondary: Kinetic)

--------------------------------
Damage dealt by opponents
--------------------------------
| Amarr / Blood Raiders: EM and Thermal
| Caldari / Guristas: mostly Kinetic and some Thermal
| Gallente / Serpentis: Kinetic and Thermal
| Minmatar / Angel Cartel: All types (Explosive primary, Kinetic secondary)
| Sansha: All types (EM primary, Thermal secondary)