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Kills
2,573
+0 in the last 90 days
Losses
125
+0 in the last 90 days
95%
Efficiency
ISK Efficiency 99%
ISK destroyed
2.84T
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2,573
Losses
125
Danger Ratio
94%
Final Blows
218
Points
2,571

ISK

Destroyed
2.84T
Lost
19.98B
Balance
+2.82T
ISK Efficiency
99%

Solo

Solo Kills
28
Solo Ratio
1%
Avg Kills/Day
—

Other

NPC Losses
8
NPC Loss Ratio
6%
Activity
Inactive
Damage Dealt22.2M
Damage Ratio · 91%
Damage Taken2.2M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Dscan
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems

Angel - All - primarily explosive & kinetic
Amarr Navy - EM & Thermal
Gallente - Kinetic & Thermal
Guristas - Kinetic & Thermal
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
Serpentis - Kinetic & Thermal
Minmatar Fleet - Thermal & Explosive

Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM
Sansha - EM
Angel - Explosive
Mercenary - Thermal