- Kills
- 12
- +0 in the last 90 days
- Losses
- 57
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 17%
- ISK destroyed
- 465.4M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 12
- Losses
- 57
- Danger Ratio
- 67%
- Final Blows
- 3
- Points
- 12
ISK
- Destroyed
- 465.4M
- Lost
- 2.32B
- Balance
- -1.85B
- ISK Efficiency
- 17%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 19
- NPC Loss Ratio
- 33%
- Activity
- Inactive
Damage Dealt5.1K
Damage Ratio · 1%
Damage Taken398.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Try your luck : The Big Lottery
(Smallest to Largest Site)
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
(Easiest to Hardest Site)
Hidden > Forsaken > Forlorn > Versteck > Einsam > Verlassen
Damage Type To Protect Against
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - Thermal
* Sansha - EM
* Angel - Explosive
* Mercenary - Thermal
Combat Drones
Amarr (EM)
Caldari (kin)
Gallente (therm)
Minmatar (exp)
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
- Missiles (short range):
- Rockets (Frigate-sized)
- Heavy Assault Missiles (Cruiser-sized)
- Torpedoes (BS-sized)
- Missiles (long range):
- Light Missiles (Frigate-sized)
- Heavy Missiles (Cruiser-sized)
- Cruise Missiles (BS-sized)
- Hybrids (short range):
- Electron blasters (lowest range, highest tracking, lowest damage, easiest to fit)
- Ion blasters (average range, average tracking, average damage, hard-ish to fit)
- Neutron blasters (highest range, lowest tracking, highest damage, hardest to fit)
- Light X Blaster (Frigate-sized)
- Heavy X Blaster (Cruiser-sized)
- X Blaster Cannon (BS-sized)
- Hybrids (long range):
- 75mm, 125mm, 150mm Railguns (Frigate-sized)
- Dual 150mm, 200mm, 250mm Railguns (Cruiser-sized)
- Dual 250mm, 350mm, 425mm Railguns (BS-sized)
- Lasers (short range):
- Gatling Pulse Laser (easy-to-fit Frigate-sized)
- Dual Light Pulse Laser (medium fitting Frigate-sized)
- Small Focused Pulse Laser (hard-ish fitting Frigate-sized)
- Focused Medium Pulse Laser (easy-to-fit Cruiser-sized)
- Heavy Pulse Laser (hard-ish fitting Cruiser sized)
- Dual Heavy Pulse Laser (easy-to-fit BS-sized)
- Mega Pulse Laser (hard-ish fitting BS-sized)
- Lasers (long range):
- Dual Light Beam Laser (ea
(Smallest to Largest Site)
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
(Easiest to Hardest Site)
Hidden > Forsaken > Forlorn > Versteck > Einsam > Verlassen
Damage Type To Protect Against
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - Thermal
* Sansha - EM
* Angel - Explosive
* Mercenary - Thermal
Combat Drones
Amarr (EM)
Caldari (kin)
Gallente (therm)
Minmatar (exp)
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
- Missiles (short range):
- Rockets (Frigate-sized)
- Heavy Assault Missiles (Cruiser-sized)
- Torpedoes (BS-sized)
- Missiles (long range):
- Light Missiles (Frigate-sized)
- Heavy Missiles (Cruiser-sized)
- Cruise Missiles (BS-sized)
- Hybrids (short range):
- Electron blasters (lowest range, highest tracking, lowest damage, easiest to fit)
- Ion blasters (average range, average tracking, average damage, hard-ish to fit)
- Neutron blasters (highest range, lowest tracking, highest damage, hardest to fit)
- Light X Blaster (Frigate-sized)
- Heavy X Blaster (Cruiser-sized)
- X Blaster Cannon (BS-sized)
- Hybrids (long range):
- 75mm, 125mm, 150mm Railguns (Frigate-sized)
- Dual 150mm, 200mm, 250mm Railguns (Cruiser-sized)
- Dual 250mm, 350mm, 425mm Railguns (BS-sized)
- Lasers (short range):
- Gatling Pulse Laser (easy-to-fit Frigate-sized)
- Dual Light Pulse Laser (medium fitting Frigate-sized)
- Small Focused Pulse Laser (hard-ish fitting Frigate-sized)
- Focused Medium Pulse Laser (easy-to-fit Cruiser-sized)
- Heavy Pulse Laser (hard-ish fitting Cruiser sized)
- Dual Heavy Pulse Laser (easy-to-fit BS-sized)
- Mega Pulse Laser (hard-ish fitting BS-sized)
- Lasers (long range):
- Dual Light Beam Laser (ea