- Kills
- 0
- +0 in the last 90 days
- Losses
- 29
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 29
- Danger Ratio
- 93%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 346.6M
- Balance
- -346.6M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken42.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
NPC Name Damage type to deal
Amarr Electromagnetic/Thermal
Angel Cartel Explosive/Kinetic
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Gallante Kinetic/Thermal
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
//------
Stacking penalties
1st =100% 2nd =87% 3rd =57% 4th =28% 5th =10% 6th =3% 7th =1% 8th =0%
//--------
***Hardeners to use***
Angel Cartel - Explosive/Kinetic
Sansha's Nation - EM/Thermal
Blood Raider - EM/Thermal
Guristas - Kinetic/Thermal
Thukker Mercenary - Explosive/Thermal
Serpentis - Thermal/Kinetic
Mercenary - Thermal/Kinetic
Khanid - EM/Thermal
Mordus - Kinetic/Thermal
Odamian - Kc
Amarr Electromagnetic/Thermal
Angel Cartel Explosive/Kinetic
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Gallante Kinetic/Thermal
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
//------
Stacking penalties
1st =100% 2nd =87% 3rd =57% 4th =28% 5th =10% 6th =3% 7th =1% 8th =0%
//--------
***Hardeners to use***
Angel Cartel - Explosive/Kinetic
Sansha's Nation - EM/Thermal
Blood Raider - EM/Thermal
Guristas - Kinetic/Thermal
Thukker Mercenary - Explosive/Thermal
Serpentis - Thermal/Kinetic
Mercenary - Thermal/Kinetic
Khanid - EM/Thermal
Mordus - Kinetic/Thermal
Odamian - Kc