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Kills
0
+0 in the last 90 days
Losses
29
+0 in the last 90 days
0%
Efficiency
ISK Efficiency 0%
ISK destroyed
0
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
0
Losses
29
Danger Ratio
93%
Final Blows
0
Points
0

ISK

Destroyed
0
Lost
346.6M
Balance
-346.6M
ISK Efficiency
0%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
2
NPC Loss Ratio
7%
Activity
Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken42.2K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

NPC Name Damage type to deal
Amarr Electromagnetic/Thermal
Angel Cartel Explosive/Kinetic
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Gallante Kinetic/Thermal
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
//------
Stacking penalties
1st =100% 2nd =87% 3rd =57% 4th =28% 5th =10% 6th =3% 7th =1% 8th =0%
//--------
***Hardeners to use***
Angel Cartel - Explosive/Kinetic
Sansha's Nation - EM/Thermal
Blood Raider - EM/Thermal
Guristas - Kinetic/Thermal
Thukker Mercenary - Explosive/Thermal
Serpentis - Thermal/Kinetic
Mercenary - Thermal/Kinetic
Khanid - EM/Thermal
Mordus - Kinetic/Thermal
Odamian - Kc