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Kills
3,259
+0 in the last 90 days
Losses
385
+0 in the last 90 days
89%
Efficiency
ISK Efficiency 97%
ISK destroyed
2.80T
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
3,259
Losses
385
Danger Ratio
97%
Final Blows
428
Points
3,259

ISK

Destroyed
2.80T
Lost
100.37B
Balance
+2.70T
ISK Efficiency
97%

Solo

Solo Kills
56
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
13
NPC Loss Ratio
3%
Activity
Inactive
Damage Dealt44.1M
Damage Ratio · 86%
Damage Taken7.1M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

-----Damage to do (Damage to Resist)-----

Angel --- Explosive (Kine/Exp)
Amarr --- Thermal (EM/Therm)
Blood Raiders --- EM (Em/Therm)
Caldari --- Thermal (Kine/Therm)
CONCORD** --- Thermal (All)*
Gallente --- Thermal (Kine/Therm)
Guristas --- Kinetic (Kine/Therm)
Khanid --- Thermal (EM/Therm)
Mimintar --- Thermal (Therm/Exp)
Mercenary --- Thermal (EM/Therm/Kine)
Mordus --- Kinetic (Kine/Therm)
Odamian --- All* (Kine/Therm)
Drones --- EM (All)*
Rogue Pirates --- All* (EM/Exp/Kine)
Sansha --- EM (EM/Therm)
Serpentis --- Thermal (Kine/Therm)
Zazzmatazz --- Thermal (All)*

** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar

Stacking Effectiveness:
1st mod: c(1) = 100,00% effectiveness
2nd mod: c(2) = 86,91% effectiveness
3rd mod: c(3) = 57,06% effectiveness
4th mod: c(4) = 28,30%

1 au = 149.000.000 km
2 au = 298.000.000 km
3 au = 447.000.000 km
4 au = 596.000.000 km
5 au = 745.000.000 km