- Kills
- 18
- +0 in the last 90 days
- Losses
- 38
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 84%
- ISK destroyed
- 5.75B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 18
- Losses
- 38
- Danger Ratio
- 87%
- Final Blows
- 0
- Points
- 18
ISK
- Destroyed
- 5.75B
- Lost
- 1.06B
- Balance
- +4.69B
- ISK Efficiency
- 84%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 13%
- Activity
- Inactive
Damage Dealt2.8K
Damage Ratio · 2%
Damage Taken168.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
**Loot value **
Guristas > Angel > Serpentis > Blood = Sansha
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
* OUTPUT *
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Damage By NPC Types
● Angels - 62% Explosive, 22% Kinetic, 9% Thermal, 7% EM
● Blood Raiders - 50% EM, 48% Thermal
● Guristas - 79% Kinetic, 18% Thermal
● Mordus - 70% Kinetic, 30% Thermal
● Sansha - 53% EM, 47% Thermal
● Serpentis - 55% Thermal, 45% Kinetic
● Amarr - 47% EM, 42% Thermal, 7% Kinetic
● Caldari - 51% Kinetic, 48% Thermal
● Gallente
Jita IV - Moon 4 - Caldari Navy Assembly Plant
Amarr VIII (Oris) - Emperor Family Academy
Rens VI - Moon 8 - Brutor Tribe Treasury
Dodixie IX - Moon 20 - Federation Navy Assembly Plant
Hek VIII - Moon 12 - Boundless Creation Factory
Guristas > Angel > Serpentis > Blood = Sansha
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
* OUTPUT *
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Damage By NPC Types
● Angels - 62% Explosive, 22% Kinetic, 9% Thermal, 7% EM
● Blood Raiders - 50% EM, 48% Thermal
● Guristas - 79% Kinetic, 18% Thermal
● Mordus - 70% Kinetic, 30% Thermal
● Sansha - 53% EM, 47% Thermal
● Serpentis - 55% Thermal, 45% Kinetic
● Amarr - 47% EM, 42% Thermal, 7% Kinetic
● Caldari - 51% Kinetic, 48% Thermal
● Gallente
Jita IV - Moon 4 - Caldari Navy Assembly Plant
Amarr VIII (Oris) - Emperor Family Academy
Rens VI - Moon 8 - Brutor Tribe Treasury
Dodixie IX - Moon 20 - Federation Navy Assembly Plant
Hek VIII - Moon 12 - Boundless Creation Factory