Neko Motoroshi
- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,085
- Losses
- 310
- Efficiency
- 78%
- Danger Ratio
- 89%
ISK
- Destroyed
- 2.10T
- Lost
- 71.56B
- ISK Efficiency
- 97%
- Balance
- +2.02T
Solo
- Solo Kills
- 61
- Solo Ratio
- 6%
- Final Blows
- 134
- Points
- 1,063
Other
- NPC Losses
- 34
- NPC Loss Ratio
- 11%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt23.5M
Damage Taken9.9M
Damage Ratio70%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Angelum TenebrarumSince Saturday, 26 September 2020919 Kills115 Losses
The ScopeSince Saturday, 26 September 20200 Kills0 Losses
Brave Operations - Lollipop DivisionSince Friday, 24 July 20200 Kills0 Losses
The ScopeSince Wednesday, 22 July 20200 Kills0 Losses
Angelum TenebrarumSince Sunday, 14 February 2016383 Kills78 Losses
The ScopeSince Sunday, 14 February 20160 Kills0 Losses
The Great Defiance ConcordanceSince Friday, 6 November 2015104 Kills66 Losses
The ScopeSince Thursday, 5 November 20150 Kills0 Losses
Brand NewbrosSince Thursday, 24 September 20150 Kills0 Losses
The ScopeSince Thursday, 24 September 20150 Kills0 Losses
The Great Defiance ConcordanceSince Friday, 4 September 20150 Kills0 Losses
The ScopeSince Friday, 4 September 20150 Kills0 Losses
Brand NewbrosSince Tuesday, 18 August 20150 Kills0 Losses
The ScopeSince Tuesday, 18 August 20150 Kills0 Losses
Colonial Rough NecksSince Thursday, 6 August 20150 Kills0 Losses
The ScopeSince Thursday, 6 August 20150 Kills0 Losses
Brand NewbrosSince Monday, 13 July 20150 Kills0 Losses
The ScopeSince Monday, 13 July 20150 Kills0 Losses
The Great DefianceSince Tuesday, 27 January 20150 Kills0 Losses
The ScopeSince Tuesday, 27 January 20150 Kills0 Losses
Drill CorpSince Sunday, 9 November 201423 Kills51 Losses
The ScopeSince Sunday, 9 November 20140 Kills0 Losses
Strategically Integrated Coalition Of NationsSince Thursday, 18 September 20140 Kills0 Losses
The ScopeSince Wednesday, 17 September 20140 Kills0 Losses
Tactical Stability UnionSince Tuesday, 16 September 20140 Kills0 Losses
The ScopeSince Tuesday, 16 September 20140 Kills0 Losses
The Great DefianceSince Tuesday, 12 August 20140 Kills0 Losses
The ScopeSince Monday, 11 August 20140 Kills0 Losses
The Great DefianceSince Sunday, 10 August 20140 Kills0 Losses
The ScopeSince Thursday, 7 August 20140 Kills0 Losses
Strategically Integrated Coalition Of NationsSince Saturday, 26 July 20140 Kills0 Losses
The ScopeSince Saturday, 26 July 20140 Kills0 Losses
The Great DefianceSince Tuesday, 22 April 20140 Kills0 Losses
The United Capsuleers Of EvESince Sunday, 13 April 20140 Kills0 Losses
Federal Navy AcademySince Wednesday, 9 April 20140 Kills0 Losses
In-game bio
Rules to live by in Eve:
- Overkill works.
- Just because it breathes doesn't mean it should.
- If all is going well its an ambush.
- If it's not moving shoot it anyway, it might move later
- If it starts moving, Jam it, shoot it and call for back-up
- You Buy to Fly and Use to Lose
- If theres a Comorant on plex gate, expect it to kill you.
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
(Easier > Harder)
Hidden > Forsaken > Forlorn
(Damage to DEAL/RESIST)
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal Kinetic
Blood - EM Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
- Overkill works.
- Just because it breathes doesn't mean it should.
- If all is going well its an ambush.
- If it's not moving shoot it anyway, it might move later
- If it starts moving, Jam it, shoot it and call for back-up
- You Buy to Fly and Use to Lose
- If theres a Comorant on plex gate, expect it to kill you.
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
(Easier > Harder)
Hidden > Forsaken > Forlorn
(Damage to DEAL/RESIST)
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal Kinetic
Blood - EM Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal