- Kills
- 7
- +0 in the last 90 days
- Losses
- 59
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 46%
- ISK destroyed
- 6.99B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 7
- Losses
- 59
- Danger Ratio
- 83%
- Final Blows
- 4
- Points
- 7
ISK
- Destroyed
- 6.99B
- Lost
- 8.19B
- Balance
- -1.19B
- ISK Efficiency
- 46%
Solo
- Solo Kills
- 1
- Solo Ratio
- 14%
- Avg Kills/Day
- —
Other
- NPC Losses
- 10
- NPC Loss Ratio
- 17%
- Activity
- Inactive
Damage Dealt24.8K
Damage Ratio · 2%
Damage Taken1.5M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
SIZE
burrow > hideaway > refuge > rally point > den > yard > port > hub > haven > sanctum
DIFFICULTY
hidden > forsaken > forlorn
** Targeting systems **
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
NPC Damage Types:
Angel: All types, although mostly kinetic and explosive.
Blood: EM and thermal.
Centii: EM and thermal.
Coreli: Kinetic and thermal.
Corpii: EM and thermal.
Domination: All types, mostly kinetic and explosive.
Gist: All types, mostly kinetic and explosive.
Gurista: Kinetic and thermal.
Mordus: Kinetic and thermal.
Odamian: Kinetic and thermal.
Pith: Kinetic and thermal.
Rogue drones: All types.
Sansha: EM and thermal.
Serpentis: Kinetic and thermal.
NPC Damage Weakness:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Corpum - EM & Thermal
Gist - Explosive
burrow > hideaway > refuge > rally point > den > yard > port > hub > haven > sanctum
DIFFICULTY
hidden > forsaken > forlorn
** Targeting systems **
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
NPC Damage Types:
Angel: All types, although mostly kinetic and explosive.
Blood: EM and thermal.
Centii: EM and thermal.
Coreli: Kinetic and thermal.
Corpii: EM and thermal.
Domination: All types, mostly kinetic and explosive.
Gist: All types, mostly kinetic and explosive.
Gurista: Kinetic and thermal.
Mordus: Kinetic and thermal.
Odamian: Kinetic and thermal.
Pith: Kinetic and thermal.
Rogue drones: All types.
Sansha: EM and thermal.
Serpentis: Kinetic and thermal.
NPC Damage Weakness:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Corpum - EM & Thermal
Gist - Explosive