- Kills
- 81
- +0 in the last 90 days
- Losses
- 136
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 83%
- ISK destroyed
- 25.30B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 81
- Losses
- 136
- Danger Ratio
- 97%
- Final Blows
- 7
- Points
- 81
ISK
- Destroyed
- 25.30B
- Lost
- 5.12B
- Balance
- +20.18B
- ISK Efficiency
- 83%
Solo
- Solo Kills
- 2
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt403.3K
Damage Ratio · 33%
Damage Taken805.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Distances:
1 Au = 149.000.000 km
Max D-Scan Range = 2,147,537,000 km
Targeting Systems:
Minmatar = Ladar
Caldari = Gravimetric
Gallente = Magnetometric
Amarr = Radar
NPC - Weakest Tank
Angel Cartel = Explsosive
Blood Raider = Thermal & EM
Caldari Navy = Kinetic
EoM = Kinetic
Guristas = Kinetic
Mercenary = Mixed
Mordu's Legion = Thermal & Kinetic
Sansha = EM & Thermal
Serpentis = Kinetic & Thermal
The Syndicate = Kinetic & Thermal
Thukker Tribe = Explosive
NPC - Highest Damage
Angel Cartel = Explosive & Kinetic
Blood Raiders = Thermal & EM
EoM = Thermal & Kinetic
Guristas = Kinetic & Thermal
Mercenary = Mixed
Mordu's Legion = Kinetic & Thermal
Rogue Drones = Explosive & Kinetic
Sansha = Thermal & EM
Serpentis = Kinetic & Thermal
The Syndicate = Kinetic & Thermal
Thukker Tribe = Explosive & Kinetic
Drone Damage:
EM = Acolyte/Infiltrator/Praetor
THERMAL = Hobgoblin/Hammehead/Ogre
KINETIC = Hornet/Vespa/Wasp
EXPLOSIVE = Warrior/Valkrie/Beserker
1 Au = 149.000.000 km
Max D-Scan Range = 2,147,537,000 km
Targeting Systems:
Minmatar = Ladar
Caldari = Gravimetric
Gallente = Magnetometric
Amarr = Radar
NPC - Weakest Tank
Angel Cartel = Explsosive
Blood Raider = Thermal & EM
Caldari Navy = Kinetic
EoM = Kinetic
Guristas = Kinetic
Mercenary = Mixed
Mordu's Legion = Thermal & Kinetic
Sansha = EM & Thermal
Serpentis = Kinetic & Thermal
The Syndicate = Kinetic & Thermal
Thukker Tribe = Explosive
NPC - Highest Damage
Angel Cartel = Explosive & Kinetic
Blood Raiders = Thermal & EM
EoM = Thermal & Kinetic
Guristas = Kinetic & Thermal
Mercenary = Mixed
Mordu's Legion = Kinetic & Thermal
Rogue Drones = Explosive & Kinetic
Sansha = Thermal & EM
Serpentis = Kinetic & Thermal
The Syndicate = Kinetic & Thermal
Thukker Tribe = Explosive & Kinetic
Drone Damage:
EM = Acolyte/Infiltrator/Praetor
THERMAL = Hobgoblin/Hammehead/Ogre
KINETIC = Hornet/Vespa/Wasp
EXPLOSIVE = Warrior/Valkrie/Beserker