- Kills
- 73
- +0 in the last 90 days
- Losses
- 71
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 77%
- ISK destroyed
- 23.02B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 73
- Losses
- 71
- Danger Ratio
- 97%
- Final Blows
- 5
- Points
- 73
ISK
- Destroyed
- 23.02B
- Lost
- 6.85B
- Balance
- +16.17B
- ISK Efficiency
- 77%
Solo
- Solo Kills
- 1
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt747.6K
Damage Ratio · 60%
Damage Taken493.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Get to the correct range, tackle, and break the opponent's tank.
Ocular Filter - Basic (Perception +3)
Memory Augmentation - Basic (Memory +3)
Neural Boost - Basic (Willpower +3)
Cybernetic Subprocessor - Basic (Int +3)
Social Adaptation Chip - Basic (Charisma +3)
Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic Explosive/ Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
gallente - thermal / kinetic
Mordus - Kinetic / Thermal
Mercenary - All types
Damage type to use:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Galente navy thermal / kinetic
Antimatter / Scan Resolution
Iron / Targeting Range
Gallente Hobgoblin - Thermal
Amarr Acolytes - EM
Caldari Hornets - Kinetic
Minmatar Warriors - Explosive
Ocular Filter - Basic (Perception +3)
Memory Augmentation - Basic (Memory +3)
Neural Boost - Basic (Willpower +3)
Cybernetic Subprocessor - Basic (Int +3)
Social Adaptation Chip - Basic (Charisma +3)
Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic Explosive/ Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
gallente - thermal / kinetic
Mordus - Kinetic / Thermal
Mercenary - All types
Damage type to use:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Galente navy thermal / kinetic
Antimatter / Scan Resolution
Iron / Targeting Range
Gallente Hobgoblin - Thermal
Amarr Acolytes - EM
Caldari Hornets - Kinetic
Minmatar Warriors - Explosive