- Kills
- 0
- +0 in the last 90 days
- Losses
- 25
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 25
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 557.7M
- Balance
- -557.7M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken164.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
-Best Damage- to NPCs -Damage to Resist- (2 Main)
Angel Cartel Ex/Ki Ex(62%) Ki(22%)
Blood Raiders EM/Th EM(50%) Th(48%)
Guristas Pirates Ki/Th Ki(79%) Th(18%)
Mercenaries Ki/Th Ki Th Ex EM
Mordu Ki/Th Ki(70%) Th(30%)
Sansha EM/Th EM(53%) Th(47%)
Serpentis Ki/Th Th(55%) Ki(45%)
Amarr Empire EM/Th EM(47%) Th(42%)
Minmatar
***Hardeners to use***
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types of dmg
radar = hacking
ladar = gas
magnetometric = salvager/ analyzer
gravimetric = belt
unknown = WH/ Plex
Smallest to Largest Sites
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Easiest to Hardest Sites
Hidden > Forsaken > Forlorn
Drones 1) Cluster 2) Collection 3) Assembly 4) Gathering 5) Surveilance 6) Menanagerie 7) Herd 8) Squad 9)Patrol 10) Horde
Angel Cartel Ex/Ki Ex(62%) Ki(22%)
Blood Raiders EM/Th EM(50%) Th(48%)
Guristas Pirates Ki/Th Ki(79%) Th(18%)
Mercenaries Ki/Th Ki Th Ex EM
Mordu Ki/Th Ki(70%) Th(30%)
Sansha EM/Th EM(53%) Th(47%)
Serpentis Ki/Th Th(55%) Ki(45%)
Amarr Empire EM/Th EM(47%) Th(42%)
Minmatar
***Hardeners to use***
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types of dmg
radar = hacking
ladar = gas
magnetometric = salvager/ analyzer
gravimetric = belt
unknown = WH/ Plex
Smallest to Largest Sites
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Easiest to Hardest Sites
Hidden > Forsaken > Forlorn
Drones 1) Cluster 2) Collection 3) Assembly 4) Gathering 5) Surveilance 6) Menanagerie 7) Herd 8) Squad 9)Patrol 10) Horde