- Kills
- 7
- +0 in the last 90 days
- Losses
- 13
- +2 in the last 90 days
- Efficiency
- ISK Efficiency 89%
- ISK destroyed
- 6.47B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 7
- Losses
- 13
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 7
ISK
- Destroyed
- 6.47B
- Lost
- 810.3M
- Balance
- +5.66B
- ISK Efficiency
- 89%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt2.6M
Damage Ratio · 98%
Damage Taken60.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
These Guys hit with: EM/EX/KIN/THERM, Hit them back with:
Angel Cartel: 7/62/22/9, EXP
Blood Raider: 50/0/2/48, EM
Mordu's Legion: 0/0/70/3, KIN
Sansha: 53/0/0/47, KIN
Serpentis: 0/0/45/55, KIN
AMARR: 47/4/7/42, EM/THERM
Caldari: 1/0/51/48, KIN/THERM
Gallente: 1/0/60/39, Therm
Minmitar: 12/50/31/7, Therm
Hardeners to use:
Angel: Kinetic / Explosive
Amarr Navy: EM / Thermal
Gurista, Mordus, Gallente: Kinetic / Thermal
Blood: EM / Thermal
Sansha: EM / Thermal
Serpentis: Kinetic / Thermal
Mercenary: EM / Thermal / (Kinetic missiles)
Caldari navy: Kinetic / Thermal
Khanid: EM / Thermal
Best Damage to NPCs:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - EM / Thermal
Sansha -
* Scanning info *
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
Angel Cartel: 7/62/22/9, EXP
Blood Raider: 50/0/2/48, EM
Mordu's Legion: 0/0/70/3, KIN
Sansha: 53/0/0/47, KIN
Serpentis: 0/0/45/55, KIN
AMARR: 47/4/7/42, EM/THERM
Caldari: 1/0/51/48, KIN/THERM
Gallente: 1/0/60/39, Therm
Minmitar: 12/50/31/7, Therm
Hardeners to use:
Angel: Kinetic / Explosive
Amarr Navy: EM / Thermal
Gurista, Mordus, Gallente: Kinetic / Thermal
Blood: EM / Thermal
Sansha: EM / Thermal
Serpentis: Kinetic / Thermal
Mercenary: EM / Thermal / (Kinetic missiles)
Caldari navy: Kinetic / Thermal
Khanid: EM / Thermal
Best Damage to NPCs:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - EM / Thermal
Sansha -
* Scanning info *
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)