- Kills
- 336
- +0 in the last 90 days
- Losses
- 54
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 97%
- ISK destroyed
- 218.73B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 336
- Losses
- 54
- Danger Ratio
- 89%
- Final Blows
- 13
- Points
- 336
ISK
- Destroyed
- 218.73B
- Lost
- 6.45B
- Balance
- +212.28B
- ISK Efficiency
- 97%
Solo
- Solo Kills
- 1
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 6
- NPC Loss Ratio
- 11%
- Activity
- Inactive
Damage Dealt2.2M
Damage Ratio · 83%
Damage Taken452.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Manchen gab Gott die Kraft, Dinge zu verändern. Mir gab er die Kraft zu verändern was ich ich nicht ändern kann!
Nur Deutsch bitte!!!!
https://i.imgur.com/QMlEhJC.gif
https://www.youtube.com/watch?v=1fGAUoaWRX4&ab_channel=DirtyWhitePaint
http://www.reactiongifs.com/r/cnvrtble.gif
Electrical = Amarr Drones (EM)
Firestorm = Gallente Drones (Thermal)
Gamma = Minmatar Drones (Explosive)
Exotic = Caldari Drones (Kinetic)
AMARR: Radar
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric
** Hardeners to use **
-Angel - All
-Amarr Navy - EM/Thermal
-Blood - EM/Thermal
-Caldary navy - Kinetic/Thermal
-Gurista, Mordus, Gallente - Kinetic/Thermal
-Khanid - EM/Thermal
-Mercenary - EM/Thermal/Kinetik (missiles)
-Mordus - Kinetic/thermal
-Odamian - Kin/therm
-Rogue Pirate - EM/Explosive/Kinetic
-Sansha - EM/Thermal
-Serpentis - Kinetic/Thermal
-Thukker - Kinetic/Thermal/Explosive
*** Damage types to use ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
SITE TYPES:
UNKNOWN: Combat sites.
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
10 types of Anomalies (green signatures, not DED sites)
1/10 = (Faction) Hideaway or Drone Cluster (easiest)
2/10 = (Faction) Burrow or Drone Collection
3/10 = (Faction) Refuge or Drone Assembly
4/10 = (Faction) Den or Drone Gathering
5/10 = (Faction) Yard or Drone Surveillance
6/10 = (Faction) Rally Point or Drone Menagerie
7/10 = (Faction) Port or Drone Herd
8/10 = (Faction) Hub or Drone Squad
9/10 = (Faction) Haven or Drone Patrol
10/10 = (Faction) Sanctum or Drone Horde (hardest)
Anomaly level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Nur Deutsch bitte!!!!
https://i.imgur.com/QMlEhJC.gif
https://www.youtube.com/watch?v=1fGAUoaWRX4&ab_channel=DirtyWhitePaint
http://www.reactiongifs.com/r/cnvrtble.gif
Electrical = Amarr Drones (EM)
Firestorm = Gallente Drones (Thermal)
Gamma = Minmatar Drones (Explosive)
Exotic = Caldari Drones (Kinetic)
AMARR: Radar
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric
** Hardeners to use **
-Angel - All
-Amarr Navy - EM/Thermal
-Blood - EM/Thermal
-Caldary navy - Kinetic/Thermal
-Gurista, Mordus, Gallente - Kinetic/Thermal
-Khanid - EM/Thermal
-Mercenary - EM/Thermal/Kinetik (missiles)
-Mordus - Kinetic/thermal
-Odamian - Kin/therm
-Rogue Pirate - EM/Explosive/Kinetic
-Sansha - EM/Thermal
-Serpentis - Kinetic/Thermal
-Thukker - Kinetic/Thermal/Explosive
*** Damage types to use ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
SITE TYPES:
UNKNOWN: Combat sites.
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
10 types of Anomalies (green signatures, not DED sites)
1/10 = (Faction) Hideaway or Drone Cluster (easiest)
2/10 = (Faction) Burrow or Drone Collection
3/10 = (Faction) Refuge or Drone Assembly
4/10 = (Faction) Den or Drone Gathering
5/10 = (Faction) Yard or Drone Surveillance
6/10 = (Faction) Rally Point or Drone Menagerie
7/10 = (Faction) Port or Drone Herd
8/10 = (Faction) Hub or Drone Squad
9/10 = (Faction) Haven or Drone Patrol
10/10 = (Faction) Sanctum or Drone Horde (hardest)
Anomaly level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)