Lord Minma
- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,171
- Losses
- 152
- Efficiency
- 89%
- Danger Ratio
- 97%
ISK
- Destroyed
- 1.24T
- Lost
- 16.01B
- ISK Efficiency
- 99%
- Balance
- +1.23T
Solo
- Solo Kills
- 12
- Solo Ratio
- 1%
- Final Blows
- 40
- Points
- 1,171
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 3%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt11.9M
Damage Taken1.5M
Damage Ratio89%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
ANZAC ALLIANCESince Monday, 8 November 2010958 Kills83 Losses
Polaris RisingSince Sunday, 15 February 2009186 Kills33 Losses
Sebiestor TribeSince Friday, 13 February 20090 Kills0 Losses
Polaris RisingSince Saturday, 31 January 20090 Kills0 Losses
Zap TechSince Saturday, 22 November 200824 Kills25 Losses
Sebiestor TribeSince Saturday, 22 November 20080 Kills0 Losses
Lords Of WarsSince Monday, 25 August 20080 Kills0 Losses
Sebiestor TribeSince Monday, 25 August 20080 Kills0 Losses
IMPERIAL EAGLESince Saturday, 23 August 20080 Kills0 Losses
ORIGIN SYSTEMSSince Wednesday, 4 June 20080 Kills0 Losses
Sebiestor TribeSince Wednesday, 4 June 20080 Kills0 Losses
Dead Man's ClickSince Saturday, 5 January 20080 Kills0 Losses
Corporate Systems AuthoritySince Sunday, 30 December 20073 Kills11 Losses
Sebiestor TribeSince Thursday, 25 October 20070 Kills0 Losses
Phoenix ProductionsSince Saturday, 10 February 20070 Kills0 Losses
Pator Tech SchoolSince Saturday, 3 February 20070 Kills0 Losses
In-game bio
Damage types
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (weak against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
Race - Sensors - Jammer
Caldari - Gravimetric - Spatial Destabilizer
Gallente - Magnetometric - Ion Field Projector
Minmatar - LADAR - Phase Inverter
Amarr - RADAR - White Noise Generator
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (weak against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
Race - Sensors - Jammer
Caldari - Gravimetric - Spatial Destabilizer
Gallente - Magnetometric - Ion Field Projector
Minmatar - LADAR - Phase Inverter
Amarr - RADAR - White Noise Generator