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Kills
323
+0 in the last 90 days
Losses
135
+0 in the last 90 days
71%
Efficiency
ISK Efficiency 80%
ISK destroyed
51.01B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
323
Losses
135
Danger Ratio
83%
Final Blows
40
Points
323

ISK

Destroyed
51.01B
Lost
12.72B
Balance
+38.29B
ISK Efficiency
80%

Solo

Solo Kills
21
Solo Ratio
7%
Avg Kills/Day
—

Other

NPC Losses
23
NPC Loss Ratio
17%
Activity
Inactive
Damage Dealt11.0M
Damage Ratio · 86%
Damage Taken1.8M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

https://www.youtube.com/watch?v=MaL-66nHN9c

Amarr Empire: 50% Em, 50% Thermal
Angel: 70% Explosive, 20% Kinetic, 10% EM
Blood Raider: 50% EM, 50% Thermal
Caldari State: 50% Kinetic, 50% Thermal
EoM: 75% Kinetic, 25% Thermal
Gallente Federation: 50% Kinetic, 40% Thermal, 10% EM
Gurista: 75% Kinetic, 25% Thermal
Mercenaries: 50% Thermal, 30% Kinetic, 10% Explosive, 10% EM
Minmatar Republic: 50% Explosive, 20% EM, 20% Kinetic, 10% Thermal
Sansha: 50% Em, 50% Thermal
Serpentis: 50% Kinetic, 50% Thermal
Rogue Drones: 70% Explosive, 20% Kinetic, 10% Thermal

Rats are weak against:

Amarr Empire: EM
Angel: Explosive
Blood Raiders: EM
Caldari State: Kinetic
Gallente Federation: Kinetic
Gurista: Kine

Stacking Penalties:
Module #1 applies 100% of bonus.
Module #2 applies 87% of bonus.
Module #3 applies 57% of bonus.
Module #4 applies 28% of bonus.
Module #5 applies 11% of bonus.