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RAGNER5.00
Pilot

RAGNER

MinmatarBrutor
Killboard
Kills
50
+0 in the last 90 days
Losses
150
+0 in the last 90 days
25%
Efficiency
ISK Efficiency 58%
ISK destroyed
45.12B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
50
Losses
150
Danger Ratio
83%
Final Blows
8
Points
50

ISK

Destroyed
45.12B
Lost
32.24B
Balance
+12.89B
ISK Efficiency
58%

Solo

Solo Kills
4
Solo Ratio
8%
Avg Kills/Day
—

Other

NPC Losses
26
NPC Loss Ratio
17%
Activity
Inactive
Damage Dealt1.0M
Damage Ratio · 29%
Damage Taken2.5M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

mission info
http://eve-survival.org/wikka.php?wakka=MissionReports

agents
eve-agents.com

planner
http://evemon.battleclinic.com/


≡√≡ ΘΠLІΠΞ

(\_/)
(O.o)
(> <) This is Bunny.

Copy Bunny into your bio to help him on his way to world
domination.

http://eve-toolbar.net/start.html



Combat Sites Difficulty faction/drone

Burrow/Collection 1
Hideaway/Cluster 2
Refuge/Assembly 3
Den/Gathering 4
Yard/Surveillance 5
Rally Point/Menagerie 6
Port/Herd 7
Hub/Squad 8
Haven/Patrol 9
Sanctum/Horde 10

Some anomaly types may have more difficult variants (featuring elite/commander rats) in addition to the basic version, sub-divided into 3 more categories:

(Faction) Hidden (anomaly) - easiest, but still harder than the basic version
(Faction) Forsaken (anomaly) - middle
(Faction) Forlorn (anomaly) - hardest

Damage types:
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal


Hardeners to use:
Angel - Explosive/Kinetic
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldari navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik)