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Zekrish'ka Ulquoirra
Zekrish'ka Ulquoirra3.60

Zekrish'ka Ulquoirra

CaldariAchuraKillboard
Created on
Next Birthday
Last Active
Security Status
3.60

Combat Record

Career-long numbers from eve-kill

Combat
Kills
2,124
Losses
291
Efficiency
88%
Danger Ratio
95%
ISK
Destroyed
1.85T
Lost
53.84B
ISK Efficiency
97%
Balance
+1.80T
Solo
Solo Kills
77
Solo Ratio
4%
Final Blows
264
Points
2,125
Other
NPC Losses
16
NPC Loss Ratio
5%
Avg Kills/Day
Activity
Low
Damage
Damage Dealt125.7M
Damage Taken5.1M
Damage Ratio96%

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90d
Hulls LostLast 90d

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

01 au = 149.000.000 km
03 au = 447.000.000 km
07 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)

** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar

** Damage types **
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive (Primary) / Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal

** Best Damage to NPCs **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal

** Stacking penalties **
1st mod = 100.0%
2nd mod = 86.9%
3rd mod = 57.1%
4th mod = 28.3%

** Anoms **
1. [Faction] Burrow / [Drone] Collection (easiest)
2. Hideaway / Cluster
3. Refuge / Assembly
4. Den / Gathering
5. Yard / Surveillance
6. Rally Point / Menagerie
7. Port / Herd
8. Hub / Squad
9. Haven / Portal
10. Sanctum / Horde (hardest)
[Hidden < Forsaken < Forlorn]