- Kills
- 11
- +0 in the last 90 days
- Losses
- 40
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 29%
- ISK destroyed
- 2.73B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 11
- Losses
- 40
- Danger Ratio
- 85%
- Final Blows
- 0
- Points
- 11
ISK
- Destroyed
- 2.73B
- Lost
- 6.67B
- Balance
- -3.94B
- ISK Efficiency
- 29%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 6
- NPC Loss Ratio
- 15%
- Activity
- Inactive
Damage Dealt427.8K
Damage Ratio · 51%
Damage Taken405.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
complex asteroid crystal= arkonor, bistot, spodumain
coherent asteroid crystal= hebergite, hemorphite, jaspet, kernite, omber
variegated asteroidcrystal= croktite, dark ochre, gneiss
simple asteroid crystal= plagioclase, pyroxeres, scordite, veldspar
mercoxit asteroid crystal= mercoxit
common moon crystal= cobaltite, euxenite, titanite, scheelite
uncommon moon crystal= otavite, sperrylite, vanadintite, chromite
ubiquitous moon crystal= zeolites, sylvite, bitumens, ceosite
rare moon crystal=carnotite, zircon, pollucite, cinnabar
exceptional moon crystal= xenotime, monazite, loparite, ytterbite
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
***Hardeners to use***
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetic (missiles))
Mordus - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
coherent asteroid crystal= hebergite, hemorphite, jaspet, kernite, omber
variegated asteroidcrystal= croktite, dark ochre, gneiss
simple asteroid crystal= plagioclase, pyroxeres, scordite, veldspar
mercoxit asteroid crystal= mercoxit
common moon crystal= cobaltite, euxenite, titanite, scheelite
uncommon moon crystal= otavite, sperrylite, vanadintite, chromite
ubiquitous moon crystal= zeolites, sylvite, bitumens, ceosite
rare moon crystal=carnotite, zircon, pollucite, cinnabar
exceptional moon crystal= xenotime, monazite, loparite, ytterbite
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
***Hardeners to use***
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetic (missiles))
Mordus - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal