- Kills
- 8
- +0 in the last 90 days
- Losses
- 22
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 18%
- ISK destroyed
- 273.6M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 8
- Losses
- 22
- Danger Ratio
- 91%
- Final Blows
- 1
- Points
- 8
ISK
- Destroyed
- 273.6M
- Lost
- 1.26B
- Balance
- -983.3M
- ISK Efficiency
- 18%
Solo
- Solo Kills
- 1
- Solo Ratio
- 13%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 9%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Choice Sin is the AllSec Corporation. EVE isn't about moving to NullSec when you've mined enough space rocks. The game is where you play it and we aim to play it all.
Low taxes, ship buyback*, have our own POS. Nothing new there. Our main Day-to-Day (D2D) goals are mining, hauling, and trading which funds our military operations (R&D, PVP, and Espionage). PVP is optional, but we do encourage non-combatant (miners, haulers, traders) participation in our training classes to increase their chances of survival in the EVE wilderness. And if you just have an PVP itch to scratch, we will accommodate.
- We have weekly activities for mining (with Orca support) and PVP. We have combat training classes as needed. When demand increases, we'll put up a regular schedule for training.
- Our corporation runs in a tiered structure. New recruits join at Tier 3, working their way up to Tier 2: management. If you only ever wanted mine space rocks or shoot lasers, you could live in the lower tiers and want for nothing. But if you want more out of the game, aim for Tier 1 for a shot at shaping the future of EVE.
- Our website (http://choice-sin.com) has more information on our operations and goals.
- Recruitment Channel: Choice Sin Recruitment
Recruiters: Slash Cry
Steven Activist
Choice Sin is not the best corporation above all others, we just feel the game is meant to be played, not controlled. If you want more from the game, join us and help build something that lasts.
Choice was the first sin and the worst sin is doing nothing.
* Subject to review
Low taxes, ship buyback*, have our own POS. Nothing new there. Our main Day-to-Day (D2D) goals are mining, hauling, and trading which funds our military operations (R&D, PVP, and Espionage). PVP is optional, but we do encourage non-combatant (miners, haulers, traders) participation in our training classes to increase their chances of survival in the EVE wilderness. And if you just have an PVP itch to scratch, we will accommodate.
- We have weekly activities for mining (with Orca support) and PVP. We have combat training classes as needed. When demand increases, we'll put up a regular schedule for training.
- Our corporation runs in a tiered structure. New recruits join at Tier 3, working their way up to Tier 2: management. If you only ever wanted mine space rocks or shoot lasers, you could live in the lower tiers and want for nothing. But if you want more out of the game, aim for Tier 1 for a shot at shaping the future of EVE.
- Our website (http://choice-sin.com) has more information on our operations and goals.
- Recruitment Channel: Choice Sin Recruitment
Recruiters: Slash Cry
Steven Activist
Choice Sin is not the best corporation above all others, we just feel the game is meant to be played, not controlled. If you want more from the game, join us and help build something that lasts.
Choice was the first sin and the worst sin is doing nothing.
* Subject to review